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Steam News23 May 20233y ago

Version 1.01 Early Access CHANGELOG

Version 1.01 Early Access CHANGELOG E1M6 added (secret level) E1M3 exit area altered/expanded E1M3 has now an exit to Secret Level New HUD display for pickup messages, consistent with remaining hud elements Animated HUD

In this update1

Full notes

Full Supplice update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes6 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedVersion 1.01 Early Access CHANGELOGE1M6 added (secret level)
addedVersion 1.01 Early Access CHANGELOGNew HUD display for pickup messages, consistent with remaining hud elements
changedVersion 1.01 Early Access CHANGELOGAnimated HUD icons when picking up items, gaining health, etc.
addedVersion 1.01 Early Access CHANGELOGUpdated reflection in terminal background image to match the new character design
addedVersion 1.01 Early Access CHANGELOGAdded a user option for adjusting how far the rifle altfire zooms in
addedVersion 1.01 Early Access CHANGELOGAdded some missing brightmaps for certain textures

Supplice changes

addedE1M6 added (secret level)
addedNew HUD display for pickup messages, consistent with remaining hud elements
changedAnimated HUD icons when picking up items, gaining health, etc.
addedUpdated reflection in terminal background image to match the new character design
addedAdded a user option for adjusting how far the rifle altfire zooms in

Version 1.01 Early Access CHANGELOG

  • E1M6 added (secret level)

  • E1M3 exit area altered/expanded

  • E1M3 has now an exit to Secret Level

  • New HUD display for pickup messages, consistent with remaining hud elements

  • Animated HUD icons when picking up items, gaining health, etc.

  • Terminal grammar fixes (and a few other misc edits)

  • Updated reflection in terminal background image to match the new character design

  • Added a user option for adjusting how far the rifle altfire zooms in

  • Added some missing brightmaps for certain textures

  • Increased range at which Trepidon sounds are audible

  • Increased rotary shotgun damage just a smidge (1-shotting enemies is much more consistent now)

  • Increased damage of a certain New Weapon (Available in E1M6)

  • Fixed glitchy Sevore movement on Supplice difficulty

  • Fixed dynamic armor not being pickupable if at or above 100 plasteel armor

  • Fixed sprite billboarding (i.e. columns and trees looking funny when you look straight down)

  • Fixed E1M5 black-column bug

  • Fixed placeholder playersprites appearing in mirrored floors

  • Fixed "undroppable" flag being applied to assault rifle instead of Pilebunker

  • Improved Player's Minigun Turret AI

Source

Steam News / 23 May 2023

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