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Steam News5 August 20169y ago

Superstatic Update #8 Patch Notes

Hey, This update is a massive performance update for the game, especially for Level 12. Here are the changes: - Levels with many NPCs should see a large performance improvement.

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Full Superstatic update

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Repeated intro

Hey, This update is a massive performance update for the game, especially for Level 12. Here are the changes: - Levels with many NPCs should see a large performance improvement. - Fixed stuttering when using your copy on larger levels. - Enemy reaction times have been slightly reduced to provide a small performance boost. Level 12 was originally one of our biggest levels (and still is). It was meant to be a large open sandbox for you to play with in terms of hiding in buildings and using all your available abilities but unfortunately the engine couldn't really handle it. That said you should see a 30-40fps boost across the board and the original "City" map has been added to the "custom" maps folder. Thanks for your support!

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedHey, This update is a massive performance update for the game, especially for Level 12. Here are the changes: - Levels with many NPCs should see a large performance improvement. - Fixed stuttering when using your copy on larger levels. - Enemy reaction times have been slightly reduced to provide a small performance boost. Level 12 was originally one of our biggest levels (and still is). It was meant to be a large open sandbox for you to play with in terms of hiding in buildings and using all your available abilities but unfortunately the engine couldn't really handle it. That said you should see a 30-40fps boost across the board and the original "City" map has been added to the "custom" maps folder. Thanks for your support!

Source

Steam News / 5 August 2016

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