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Steam News19 December 20196y ago

Maps Update 3

New weapons: Fans Gloves Catcher Weapon remove: Laser MeteorHammer The 2 weapons are way below my expectation,they are kind of useless in combat.

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Full SuperSmash: Physics Battle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Maps
addedNew weapons: Fans Gloves Catcher Weapon remove: Laser MeteorHammer The 2 weapons are way below my expectation,they are kind of useless in combat.
changedMaps change: Laser maps: replace some laser with larger radius tunnel, so you can go up much more easier.
changedSpace maps: After I try out the space maps, I think they didnt do very well on gameplay(althought they do look pretty).One reason is players' body part often block by the props, it results in bad movement feeling.And fighting is terrible in space, it's very hard to hit other player whatever you use weapon or fist,because they are flying so fast and it's impossible to aim them.Also many weapon cant use indoor, they become totally useless in space maps.
addedSo, I come out with the new idea of space map: System adjust: No gravity change to low gravity,and slow down some movement speed Map structure:Setting up a border arroud the combat zone, player get kill when they get out,so every weapon is usable now in space.
changedI know currently they are not as pretty as before, but I believe they can do much better on gameplay.Check this out and leave me some feedback, this is not the final version and I will keep working on it.

SuperSmash: Physics Battle changes

addedNew weapons: Fans Gloves Catcher Weapon remove: Laser MeteorHammer The 2 weapons are way below my expectation,they are kind of useless in combat.
changedMaps change: Laser maps: replace some laser with larger radius tunnel, so you can go up much more easier.
changedSpace maps: After I try out the space maps, I think they didnt do very well on gameplay(althought they do look pretty).One reason is players' body part often block by the props, it results in bad movement feeling.And fighting is terrible in space, it's very hard to hit other player whatever you use weapon or fist,because they are flying so fast and it's impossible to aim them.Also many weapon cant use indoor, they become totally useless in space maps.
addedSo, I come out with the new idea of space map: System adjust: No gravity change to low gravity,and slow down some movement speed Map structure:Setting up a border arroud the combat zone, player get kill when they get out,so every weapon is usable now in space.
changedI know currently they are not as pretty as before, but I believe they can do much better on gameplay.Check this out and leave me some feedback, this is not the final version and I will keep working on it.

New weapons: Fans Gloves Catcher Weapon remove: Laser MeteorHammer The 2 weapons are way below my expectation,they are kind of useless in combat.

Maps change: Laser maps: replace some laser with larger radius tunnel, so you can go up much more easier.

Space maps: After I try out the space maps, I think they didnt do very well on gameplay(althought they do look pretty).One reason is players' body part often block by the props, it results in bad movement feeling.And fighting is terrible in space, it's very hard to hit other player whatever you use weapon or fist,because they are flying so fast and it's impossible to aim them.Also many weapon cant use indoor, they become totally useless in space maps.

So, I come out with the new idea of space map: System adjust: No gravity change to low gravity,and slow down some movement speed Map structure:Setting up a border arroud the combat zone, player get kill when they get out,so every weapon is usable now in space.

I know currently they are not as pretty as before, but I believe they can do much better on gameplay.Check this out and leave me some feedback, this is not the final version and I will keep working on it.

Source

Steam News / 19 December 2019

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