HomeGamesUpdatesPricingMethodology
Steam News18 January 20265mo ago

Early Access Is Coming 🔥

Superposition VR is approaching Early Access!! Over the last week, development has been focused on building a playable, replayable core experience that defines what Superposition VR is about.

Full notes

Full Superposition VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
changedThis project is developed on the side of my full-time work as a Software Engineer , and thanks to modern AI tooling, it’s now possible to prototype, iterate, and ship meaningful gameplay systems at an crazy pace.
addedWhat’s new in the MVP🧟 New Zombie Types Additional enemy archetypes with different behaviors push players to constantly adapt their movement, positioning, and combat decisions.
addedWhat’s new in the MVP🔫 New Weapons & Combat Options New weapons and interactions expand combat depth and support multiple playstyles, from high-pressure crowd control to more tactical approaches.
changedWhat’s new in the MVP🔁 Procedural Gameplay Logic Encounters, pacing, and enemy combinations are driven by procedural systems, ensuring that each run feels different and unpredictable.
changedWhy Early AccessValidate the core gameplay loop
changedWhy Early AccessThis MVP was built in about one week , leveraging tools like Claude, ChatGPT, and Gemini to accelerate development, allowing a solo developer to experiment, ship faster, and stay focused on gameplay.

Superposition VR is approaching Early Access!!

Over the last week, development has been focused on building a playable, replayable core experience that defines what Superposition VR is about.

This project is developed on the side of my full-time work as a Software Engineer, and thanks to modern AI tooling, it’s now possible to prototype, iterate, and ship meaningful gameplay systems at an crazy pace.

What’s new in the MVP

🧟 New Zombie Types Additional enemy archetypes with different behaviors push players to constantly adapt their movement, positioning, and combat decisions.

🔫 New Weapons & Combat Options New weapons and interactions expand combat depth and support multiple playstyles, from high-pressure crowd control to more tactical approaches.

🔁 Procedural Gameplay Logic Encounters, pacing, and enemy combinations are driven by procedural systems, ensuring that each run feels different and unpredictable.

Why Early Access

Early Access is the right next step to:

  • Validate the core gameplay loop

  • Tune difficulty, pacing, and progression

  • Decide what to build next based on real player feedback

This MVP was built in about one week, leveraging tools like Claude, ChatGPT, and Gemini to accelerate development, allowing a solo developer to experiment, ship faster, and stay focused on gameplay.

Your feedback matters

If you try the game during Early Access:

  • Share what feels fun

  • Share what feels unclear or frustrating

  • Share what you want more of

Your feedback will directly influence future updates, content, and systems. Thank you for supporting an early, experimental project, and for helping shape what Superposition VR becomes. 🚀

Source

Steam News / 18 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.