Full notes
Full Superliminal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Workshop
- Performance
In general news, Markiplier uploaded a video of him playing Superliminal, which seems to have sent a lot of people to us, so that's nice. Welcome, new people!
Regarding bug fixes, we don't have a ton of updates this week, as you see. However, we're working on something quite special that we hope to announce soon!
Main Game
Changelist
Induction - Collider fix
Optical - Missing doorframes fixed
Cubism - Collider fix for stairway
Clone - Fire alarm relocation fixes
Labyrinth - Dead-end Hallway puzzle tweak
Whitespace - Occasional cursor turn-off fixed
Pause menu - Reset To Checkpoint now shows time since last checkpoint save
Options menu - UI sliders now have numbers on them
Somnasculpt Workshop
Changelist
Object upload optimization
If you experience any additional issues, or have suggestions for us, please let us know in the Discussion Forums, or feel free to contact us via email: support@pillowcastlegames.com
Thank you, and have a lovely week!
Source
Changelog.gg summarizes and formats this update. How we read updates.
