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Steam News12 August 20196y ago

Beta 3.0.0 update is here to enthrall you!

Took you by surprise! You might have noticed that the name of this patch seems like quite a step from the last one, being Beta 2.0.0. You are correct.

Full notes

Full SUPERHOT: MIND CONTROL DELETE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions0 changes0 removals
  • Compatibility
  • Gameplay
addedTook you by surprise! You might have noticed that the name of this patch seems like quite a step from the last one, being Beta 2.0.0 . You are correct. Today’s update is a certain milestone that adds calculated composition to the hectic yet tactical gameplay of MCD. If you’re reading this, it means the update is already there. Now, you are more than welcome to charge right into the game and check what’s new yourself. However, should you prefer me to be your guide for now, I’m here to help.
addedConnecting all the parts into the story called for a huge change in the flow of the game. You will discover that all of the runs are put together much more coherently than before, forming certain sets, which in turn lets you explore the System not only horizontally, but also vertically. While exploring, you will stumble upon numerous milestones. Some of them will be new upgrades which you’re already familiar with. In order to let you not only know the upgrades, but also understand them, we made sure you’ll have to exercise the power you have just stolen from the System on a training level. You need to see your full potential before you unleash it upon the enemy, don’t you? Do remember, though, that even your magnitude has limits. You will get stronger with each step, but there’s always a bigger fish. Tread carefully.
addedAs always, beyond design-driven changes, this patch brings new bug fixes. As usual, there’s more bugs to fix still and we encourage you to work with us on this – if you spot anything weird (well, weirder than intended), head to Steam Forums or to our Discord and let us know about it. We were able to fix a lot thanks to your feedback and we are ever grateful for that. Let us carry on with this and make MCD as pristine and crystalline as possible. If you’re reading this, you’re not playing MCD yet. It’s nice you stayed with us until the very end of this article, but this is where I draw the line. See the new MCD for yourself. Take it in. Immerse yourself. See you in there! Paweł from SUPERHOT
addedMIND CONTROL DELETE Beta 3.0.0 changelog: - Changed flow of the game - Added lore pieces - Secrets - Added multiple story-centric locations - More concrete story composition - Added micro tutorials after unlocking hacks - Multiple bug fixes (a lot more to go, as always) - Bosses now... work differently. Check for yourself.

SUPERHOT: MIND CONTROL DELETE changes

addedTook you by surprise! You might have noticed that the name of this patch seems like quite a step from the last one, being Beta 2.0.0 . You are correct. Today’s update is a certain milestone that adds calculated composition to the hectic yet tactical gameplay of MCD. If you’re reading this, it means the update is already there. Now, you are more than welcome to charge right into the game and check what’s new yourself. However, should you prefer me to be your guide for now, I’m here to help.
addedConnecting all the parts into the story called for a huge change in the flow of the game. You will discover that all of the runs are put together much more coherently than before, forming certain sets, which in turn lets you explore the System not only horizontally, but also vertically. While exploring, you will stumble upon numerous milestones. Some of them will be new upgrades which you’re already familiar with. In order to let you not only know the upgrades, but also understand them, we made sure you’ll have to exercise the power you have just stolen from the System on a training level. You need to see your full potential before you unleash it upon the enemy, don’t you? Do remember, though, that even your magnitude has limits. You will get stronger with each step, but there’s always a bigger fish. Tread carefully.
addedAs always, beyond design-driven changes, this patch brings new bug fixes. As usual, there’s more bugs to fix still and we encourage you to work with us on this – if you spot anything weird (well, weirder than intended), head to Steam Forums or to our Discord and let us know about it. We were able to fix a lot thanks to your feedback and we are ever grateful for that. Let us carry on with this and make MCD as pristine and crystalline as possible. If you’re reading this, you’re not playing MCD yet. It’s nice you stayed with us until the very end of this article, but this is where I draw the line. See the new MCD for yourself. Take it in. Immerse yourself. See you in there! Paweł from SUPERHOT
addedMIND CONTROL DELETE Beta 3.0.0 changelog: - Changed flow of the game - Added lore pieces - Secrets - Added multiple story-centric locations - More concrete story composition - Added micro tutorials after unlocking hacks - Multiple bug fixes (a lot more to go, as always) - Bosses now... work differently. Check for yourself.

Took you by surprise! You might have noticed that the name of this patch seems like quite a step from the last one, being Beta 2.0.0. You are correct. Today’s update is a certain milestone that adds calculated composition to the hectic yet tactical gameplay of MCD. If you’re reading this, it means the update is already there. Now, you are more than welcome to charge right into the game and check what’s new yourself. However, should you prefer me to be your guide for now, I’m here to help.

The story of MCD awaits. You asked for it and it is here. Get into the System again and fight with extreme prejudice against whatever stands in your way, unraveling more the more RUNs you complete. Why do you fight? Whom do you fight? Are you defending yourself or are you the aggressor? You will need to fight for this understanding, but the knowledge is there, waiting for you. Be vigilant. Don’t rush, take it all in, look for clues. Get as much info as you can and connect the dots. If you think you’ve seen it all – double-check to make sure. Once you explore all there is to chart, do not hesitate to head to our Steam forums and speak your truth to the world. We won’t be mad. Just remember to

hide spoilers.

Connecting all the parts into the story called for a huge change in the flow of the game. You will discover that all of the runs are put together much more coherently than before, forming certain sets, which in turn lets you explore the System not only horizontally, but also vertically. While exploring, you will stumble upon numerous milestones. Some of them will be new upgrades which you’re already familiar with. In order to let you not only know the upgrades, but also understand them, we made sure you’ll have to exercise the power you have just stolen from the System on a training level. You need to see your full potential before you unleash it upon the enemy, don’t you? Do remember, though, that even your magnitude has limits. You will get stronger with each step, but there’s always a bigger fish. Tread carefully.

As always, beyond design-driven changes, this patch brings new bug fixes. As usual, there’s more bugs to fix still and we encourage you to work with us on this – if you spot anything weird (well, weirder than intended), head to Steam Forums or to our Discord and let us know about it. We were able to fix a lot thanks to your feedback and we are ever grateful for that. Let us carry on with this and make MCD as pristine and crystalline as possible. If you’re reading this, you’re not playing MCD yet. It’s nice you stayed with us until the very end of this article, but this is where I draw the line. See the new MCD for yourself. Take it in. Immerse yourself. See you in there! Paweł from SUPERHOT

MIND CONTROL DELETE Beta 3.0.0 changelog:

  • Changed flow of the game
  • Added lore pieces
  • Secrets
  • Added multiple story-centric locations
  • More concrete story composition
  • Added micro tutorials after unlocking hacks
  • Multiple bug fixes

(a lot more to go, as always) - Bosses now... work differently. Check for yourself.

Source

Steam News / 12 August 2019

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