What changed
2 fixes2 additions4 changes0 removals
- UI and audio
- Gameplay
- Performance
- Balance
- Fixes
changedThis update brings a few minor quality-of-life improvements to the game. The worm boss got boss music to make the fight a bit more exciting, along with roaring sound effects for when it appears and dies. We're currently working on more sound effects, which should be ready for the next update. This update also brings a number of minor bug fixes and performance improvements. In particular, the game should be noticeably faster in the few seconds after you load in to the city scene.
addedWe're currently working on adding a new superpower, adding new bosses, and updating the procedural city generation. Once this next superpower is released, we plan to let the community choose what superpowers we'll add next - details coming soon. In the meantime, join us on Discord to stay up to date and to share your feedback directly with the devs!
addedNew music and sound effects for the worm boss
changedUpdated the beacon graphics for the worm boss
changedUpdated the scripting backend to improve performance
changedUpdated the Thrusters mode to limit the fire rate of rockets
Superfly changes
changedThis update brings a few minor quality-of-life improvements to the game. The worm boss got boss music to make the fight a bit more exciting, along with roaring sound effects for when it appears and dies. We're currently working on more sound effects, which should be ready for the next update. This update also brings a number of minor bug fixes and performance improvements. In particular, the game should be noticeably faster in the few seconds after you load in to the city scene.
addedWe're currently working on adding a new superpower, adding new bosses, and updating the procedural city generation. Once this next superpower is released, we plan to let the community choose what superpowers we'll add next - details coming soon. In the meantime, join us on Discord to stay up to date and to share your feedback directly with the devs!
addedNew music and sound effects for the worm boss
changedUpdated the beacon graphics for the worm boss
changedUpdated the scripting backend to improve performance
This update brings a few minor quality-of-life improvements to the game. The worm boss got boss music to make the fight a bit more exciting, along with roaring sound effects for when it appears and dies. We're currently working on more sound effects, which should be ready for the next update. This update also brings a number of minor bug fixes and performance improvements. In particular, the game should be noticeably faster in the few seconds after you load in to the city scene.
We're currently working on adding a new superpower, adding new bosses, and updating the procedural city generation. Once this next superpower is released, we plan to let the community choose what superpowers we'll add next - details coming soon. In the meantime, join us on Discord to stay up to date and to share your feedback directly with the devs!
Changelog:
New music and sound effects for the worm boss
Updated the beacon graphics for the worm boss
Updated the scripting backend to improve performance
Updated the Thrusters mode to limit the fire rate of rockets
Fixed a bug in the Thrusters mode that caused multiple rockets to fire at once
Fixed a bug that caused lag when starting the game