In this update3
Full notes
Full Superfighters Deluxe update
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What changed
- Gameplay
- Server
- Maps
- Fixes
- Performance
Superfighters Deluxe changes
⭐ Special thanks to Odex for his work with this update!
✨ New Features
Profile customization now has history so you can undo changes.
New section "Streaming" in host options where you, as a host, can toggle to hide IP addresses in chat when players join or leave (only host can see IP addresses in chat).
Game browser panel now requires the user to select a server to check its ping. A new option added to settings to control this behavior between manual, automatic or never.
💻 ScriptAPI/Map Making
You can now toggle to hide or show distance markers to other players that are outside the edge of the screen.
ICameraAreaTrigger and IGame has been updated with new properties and functions to handle the distance markers:
Added GetShowDistanceMarkers()
Added SetShowDistanceMarkers(bool value)
🛠 Fixes
Fixed a bug where zoom in/out camera key binding wasn't saved.
Fixed crash when going into Keybindings when GAMEPAD_INPUT_DISABLED is set to true.
Fixed a bug where long texts wouldn't display its content in textfields since the 1.4.0 update, like the description field on servers.
Fixed a bug when saving maps in the edior that would trigger Streetsweeper's Blades to damage overlapping objects when it shouldn't in the editor.
Fixed odd offsets on columns in the game server browser when scrolling down the list.
Fixed a crash related to bots when they calculate aim.
Fixed a rare crash realted to voting.
Source
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