Full notes
Full Superball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
- UI and audio
- Store
Dear Ballers,
We're excited to announce a new update for Superball, bringing several improvements and features based on your feedback. Here's what's new:
New Content
Lucky Sign-In and Crazy Summer Party activities added
Winner Challenge Adjustments
Refresh interval set to 48 hours
Win 5 times to earn all rewards: Silver × 500 Lucky Card × 1 Lucky Card × 2 Gift–All Types (Epic) × 1
Matchmaking & Spectating
Expanded Rank Mode matchmaking range
During matchmaking, you can spectate other players’ matches or watch replays (not available in team queues)
Added a third gadget slot, bound to Quick Defense
Balance & Quality-of-Life Adjustments
- Charge-shot hitbox rollbackremoved “longer charge increases hitbox size” mechanic
Spring Gadget distance reduced from 20 → 15
Penalty Area Immunity now prevents stun from Electromagnetic Projectile
Bug Fixes
Fixed issue where a team member joining mid-queue prevented the leader from matching
Fixed hero voucher not consuming after use
Fixed invalid matches appearing in Room List
Fixed missing “Forfeit” button in Divine Path mode
Fixed issue where Murphy's material was displayed incorrectly in certain scenes
Fixed various UI, sound-effect, and system prompt errors
Please refer to the in-game announcements for the exact update time, and plan your schedule accordingly
Don’t forget to add Superball to your Steam wishlist for the latest updates and events. See you on the court!
Source
Changelog.gg summarizes and formats this update. How we read updates.
