HomeGamesUpdatesPricingMethodology
Steam News24 July 202628d ago

1.22.2 Progress Update

Greetings Golfers! Welcome once again to another progress update, where I share what’s going on behind the scenes in preparation for the next release of Super Video Golf.

Full notes

Full Super Video Golf update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Golfers!

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Performance
  • Workshop
  • Compatibility
addedSuper Video Golf Craewall County DLC Part of the creation process, however, is the integration of the DLC into the main game which is one of the most significant parts of the upcoming update. Not only does the main game have to recognise the DLC but I’m making sure to add support for the new and existing DLCs in the Career mode of the game.
addedWhen the Adventurer DLC released at the end of last year it contained only a single course, bundled with a selection of cosmetics. While the DLC could be added to Career Tournaments, via the custom tournament mode, it meant that, unfortunately, it couldn’t be added as a Career League as each league requires 2 courses to play. To remedy this I’ve since released the Putt-stop In Paradise DLC (for free!) to pair with the Adventurer course and enable a new league.
addedAs the Craewall DLC will contain two courses this means it can be added as a Career League too! The next update for Super Video Golf, then, will enable two new Career Leagues for anyone who owns the DLCs. Owning all of the DLC is not a requirement, either, you’ll only need the Adventurer (and the free Putt-stop In Paradise) DLCs to unlock the first new league, and separately the Craewall DLC after it releases. Hopefully this will give some more value to those of you who’ve already supported Super Video Golf by buying the Adventurer DLC (thank you!).
addedAs always there are a few fixes and some quality-of-life improvements included in the update too. For example the range indicator and power bar now have the centre marks highlighted in a different colour to make it easier to judge distances at a glance. There’s a new option to enable automatic screenshots of events such as holes-in-one or scoring an Albatross, which will drop the image straight into your Steam library. There’s also a new option to disable all weather effects when launching a quick-play round so that you never have to deal with the rain (if only there were an IRL version of that button!) if you want to hop in for a swift 9 ☔
changedFixes include rendering missing crowd members, such as on the Putt-stop In Paradise DLC, and controller inputs which were getting latched when using the on-screen keyboard in desktop mode.
changedPerformance wise the game will be updated to load workshop items directly from Steam’s installation directory rather than copying the items to the game’s directory first. This reduces load times and mitigates the overhead of the existing read and write operations. Water rendering has also been updated to significantly reduce the amount of overdraw performed when rendering the courses. It shaves off a little time each frame and every millisecond counts! This is particularly true on the Steam Deck.

Super Video Golf changes

addedSuper Video Golf Craewall County DLC Part of the creation process, however, is the integration of the DLC into the main game which is one of the most significant parts of the upcoming update. Not only does the main game have to recognise the DLC but I’m making sure to add support for the new and existing DLCs in the Career mode of the game.
addedWhen the Adventurer DLC released at the end of last year it contained only a single course, bundled with a selection of cosmetics. While the DLC could be added to Career Tournaments, via the custom tournament mode, it meant that, unfortunately, it couldn’t be added as a Career League as each league requires 2 courses to play. To remedy this I’ve since released the Putt-stop In Paradise DLC (for free!) to pair with the Adventurer course and enable a new league.
addedAs the Craewall DLC will contain two courses this means it can be added as a Career League too! The next update for Super Video Golf, then, will enable two new Career Leagues for anyone who owns the DLCs. Owning all of the DLC is not a requirement, either, you’ll only need the Adventurer (and the free Putt-stop In Paradise) DLCs to unlock the first new league, and separately the Craewall DLC after it releases. Hopefully this will give some more value to those of you who’ve already supported Super Video Golf by buying the Adventurer DLC (thank you!).
addedAs always there are a few fixes and some quality-of-life improvements included in the update too. For example the range indicator and power bar now have the centre marks highlighted in a different colour to make it easier to judge distances at a glance. There’s a new option to enable automatic screenshots of events such as holes-in-one or scoring an Albatross, which will drop the image straight into your Steam library. There’s also a new option to disable all weather effects when launching a quick-play round so that you never have to deal with the rain (if only there were an IRL version of that button!) if you want to hop in for a swift 9 ☔
changedFixes include rendering missing crowd members, such as on the Putt-stop In Paradise DLC, and controller inputs which were getting latched when using the on-screen keyboard in desktop mode.

Welcome once again to another progress update, where I share what’s going on behind the scenes in preparation for the next release of Super Video Golf.

The big news, of course, is the upcoming Craewall DLC which I’m still working hard on. You can find more information about the DLC in this post, such as what it contains, as well as wishlist it here:

Super Video Golf Craewall County DLC Part of the creation process, however, is the integration of the DLC into the main game which is one of the most significant parts of the upcoming update. Not only does the main game have to recognise the DLC but I’m making sure to add support for the new and existing DLCs in the Career mode of the game.

When the Adventurer DLC released at the end of last year it contained only a single course, bundled with a selection of cosmetics. While the DLC could be added to Career Tournaments, via the custom tournament mode, it meant that, unfortunately, it couldn’t be added as a Career League as each league requires 2 courses to play. To remedy this I’ve since released the Putt-stop In Paradise DLC (for free!) to pair with the Adventurer course and enable a new league.

As the Craewall DLC will contain two courses this means it can be added as a Career League too! The next update for Super Video Golf, then, will enable two new Career Leagues for anyone who owns the DLCs. Owning all of the DLC is not a requirement, either, you’ll only need the Adventurer (and the free Putt-stop In Paradise) DLCs to unlock the first new league, and separately the Craewall DLC after it releases. Hopefully this will give some more value to those of you who’ve already supported Super Video Golf by buying the Adventurer DLC (thank you!).

As always there are a few fixes and some quality-of-life improvements included in the update too. For example the range indicator and power bar now have the centre marks highlighted in a different colour to make it easier to judge distances at a glance. There’s a new option to enable automatic screenshots of events such as holes-in-one or scoring an Albatross, which will drop the image straight into your Steam library. There’s also a new option to disable all weather effects when launching a quick-play round so that you never have to deal with the rain (if only there were an IRL version of that button!) if you want to hop in for a swift 9 ☔

Fixes include rendering missing crowd members, such as on the Putt-stop In Paradise DLC, and controller inputs which were getting latched when using the on-screen keyboard in desktop mode.

Performance wise the game will be updated to load workshop items directly from Steam’s installation directory rather than copying the items to the game’s directory first. This reduces load times and mitigates the overhead of the existing read and write operations. Water rendering has also been updated to significantly reduce the amount of overdraw performed when rendering the courses. It shaves off a little time each frame and every millisecond counts! This is particularly true on the Steam Deck.

Oh and speaking of Valve hardware, Super Video Golf is Steam Machine verified too! If you’re one of the lucky few to own a Steam Machine this means that you’ll be able to enjoy Super Video Golf on your big TV as well as at your desk or on the go!

If you’re interested in trying out any of the work-in-progress features the 1.22.2 beta is available on Steam, by going to the game’s properties and navigating to the Beta tab.

Thank you to everyone who has reached out to report bugs or share feedback and suggestions, it makes a huge difference and has helped hone Super Video Golf into what it is today! If you want to get in touch you can drop a note over on the Discussions, join the Group Chat or come say Hello on Discord. I’m always happy to hear what you have to say 😁

That’s all for this update - hopefully the next one will be announcing the release of the Craewall DLC! Until then, as always,

Happy Golfing! ⛳🏌️‍♂️

Source

Steam News / 24 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.