Full notes
Full Super Toaster X: Learn Japanese RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Super Toaster X: Learn Japanese RPG changes
After a couple days of testing on the latest branch, we're moving 0.058 onto the default branch.
The testing yielded one interesting bug
Pan could not die unless he was in combat. This has been fixed, so Pan is no longer immortal if he isn't fighting.
Here's the full changelog
New features:
11 new items- Enemies and chests now have their own unique loot
Enemy attack damage is now randomized from a range of values
Currency will now be displayed in the top left side of the screen while in exploration mode
Inventory can now be accessed while out of combat in exploration mode by using the attack/defense key (default q/e)
Pan's health bar will stay up while in exploration mode
Bug Fixes:
Fixed Pan's animator controller, he can now die outside of combat
Fixed the PO Katakana card, it was displaying the イ character instead of ポ
Fixed a bug where Kung Punch could get stuck in an infinite loop if the enemy dies before the move finished
Fixed a bug where the background for the energy/health bars would stay open after combat
Fixed enemy animation not being paused when pausing a room out of combat
Source
Changelog.gg summarizes and formats this update. How we read updates.
