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Steam News23 March 20188y ago

Patch 7...

Hi guys! Another Friday, another patch! PATCH NOTES! So! Turns out I introduced a game-breaking bug when I added sound effect pausing in the last patch! Oops!

Full notes

Full Super Steampunk Pinball 2D update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change0 removals
  • UI and audio
  • Compatibility
  • Fixes
  • Store
fixedSo! Turns out I introduced a game-breaking bug when I added sound effect pausing in the last patch! Oops! This is the one related to the bonus round not ending correctly. I'll spare you the details, but it's fixed now!
addedMy long-suffering and stalwart Linux users have had various, difficult to nail down problems for some time now. I've swallowed my pride and re-enabled Unity's default resolution and quality dialog for the Linux build. HOPEFULLY this fixes the problem... but frankly at this rate I'm not holding my breath. These problems (especially ones related to input gathering) are things Unity is SUPPOSED to do by itself. I know it's a poor craftsman who blames his tools, but I'm getting tired of chasing after 10 year old bugs...
fixedFixed a few visual glitches related to the appearance and layering of multiplier sparkles.
fixedFixed the colour of sticker prize boxes of a particular type.
changedBall skins in the bonus round should actually work now.

Hi guys! Another Friday, another patch! PATCH NOTES!

  • So! Turns out I introduced a game-breaking bug when I added sound effect pausing in the last patch! Oops! This is the one related to the bonus round not ending correctly. I'll spare you the details, but it's fixed now!

  • My long-suffering and stalwart Linux users have had various, difficult to nail down problems for some time now. I've swallowed my pride and re-enabled Unity's default resolution and quality dialog for the Linux build. HOPEFULLY this fixes the problem... but frankly at this rate I'm not holding my breath. These problems (especially ones related to input gathering) are things Unity is SUPPOSED to do by itself. I know it's a poor craftsman who blames his tools, but I'm getting tired of chasing after 10 year old bugs...

  • Fixed a few visual glitches related to the appearance and layering of multiplier sparkles.

  • Fixed the colour of sticker prize boxes of a particular type.

  • Ball skins in the bonus round should actually work now.

As always, bug reports are more than welcome, just drop me a line in the forums. And work continues on the planned Easter Update! Stay frosty my friends.

Source

Steam News / 23 March 2018

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