Full notes
Full Super Steampunk Pinball 2D update
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Repeated intro
Hello all you beautiful people! Today's update has quite a lot to it (once again, kudos to Major_Melon for his extensive bug reporting)! PATCH NOTES
What changed
- Gameplay
- UI and audio
- Compatibility
Adjusted spawn depth of multiplier ball sparkles so that they are at the same draw depth as the ball. Corrected earlier inattentativeness.
Sound effects now pause while the game is paused, and unpause when the game is unpaused. All sfx are tagged, and called up by the pause/unpause subroutine.
In the bonus round field with the sideways playing field, the top bumper now produces sound correctly. That was a typo.
Also in the bonus round, For the field with the triangle bumpers, the round bumper in the middle now scales its score correctly. That was a missed checkbox.
Cumulative points leader boards - So this one is kind of interesting. Major_Melon's cumulative score exceeded the size of a 32bit signed integer, the integer data type used by Valve in the leaderboard system. To get around this, I have added a new cumulative points leaderboard, which measures kilopoints. You will need to play a game to have your entry in the new leaderboard instantiated, but it should work correctly. Let me know if there are any problems!
Linux display - OK, so I undid a kludge I was trying to use to address a long-standing problem with the game not starting up at people's monitor's native resolution. The kludge made the game unplayable on Linux, SO I HAVE TRIED A DIFFERENT KLUDGE!!! Apparently this is a very long standing issue with Unity (the bug report is like 10 years old), but this kludge was recommended in the comments of that bug report so maybe it'll work?! At any rate, I would really appreciate it if everyone would let me know if they have any more resolution-related issues.
April contest code is in, that'll be Easter weekend, and we're going for just straight score this time.
I've added sroger's prize for the March contest. If you want to know what it is, you'll have to ask him for the code! (maybe he'll be nice and post it to the forum)
So that's it! Just so you know, I'm planning on adding some content soon... and no it isn't another table. But stay tuned!
Source
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