Full notes
Full Super Saurio Fly: Jurassic Edition update
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What changed
- Gameplay
- Balance
Super Saurio Fly: Jurassic Edition changes
Hey Folks! Our “Super Saurio Fly: Jurassic Edition” we’ve been teasing you with is just around the corner! So we figured we should share some of the things you can expect to see in your game if you launch Super Saurio Fly after the Jurassic Edition patch lands. Hope you have a second controller lying around! :)
For this patch, we’re adding local co-op in the form of a second player: Sauria!
Sauria has the same mechanics as Saurio, but has a very different weapon, as well as being stronger when it comes to melee attacks due to her higher attack speed.
Her Projectiles are hammers she throws in an arc, depending on what Chili she ate, her weapon type will change accordingly.
Inside the game you’ll be able to switch from Saurio to Sauria by pressing “X” on the gamepad. If a second gamepad is paired and the second player presses “X”, the player will enter the game and local co-op will be enabled.
Hearts and Energy are link to a character, not to the gamepad, so if a player 1 is using Saurio, takes some damage, switches to Sauria, and in that moment a second player choses Saurio, the damage it took earlier will still be there.
Player 1 will still be the main character, player 2 will merely assist on player 1’s quest of getting back the stolen eggs.
If player 1 dies, we’ll go back to the last checkpoint, if player 2 dies, the player would just have to wait a bit before jumping back to the action.
Both players share the same life pool. If they’re not enough lives left, player 2 will be unable to join.
We’ve reworked the animations and optimized the textures to bring down the overall size of the game. The results are better graphics and more internal space for other games to boot!
We’ve revised and optimized the scripts of the game for a better gaming experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
