Full notes
Full Super Rush! Delivery update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Balance
New Content
Added new Deliver Corp Recruit enemy types
Added portal rifts between all major biomes
Added new scoring mechanic: Knocking over specific Deliver Corp employees now awards bonus points.
Bug Fixes
Fixed snowball enemy not rotating before throwing
Fixed occasional player clipping during fast travel portals
Minor physics cleanup
Balance Updates
Adjusted enemy reactions
Slightly increased Recruit detection range
Reduced random enemy “instant-hit” moments
Source
Changelog.gg summarizes and formats this update. How we read updates.
