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Steam News7 May 20206y ago

Opulent Owl 1.1.3 Patch

Just a little update that adds very basic GameCube controller support. There is a basic remapping menu in the options for them that will slowly be improved and eventually have art to go with it Right now the only issue

Full notes

Full Super Powered Battle Friends update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
addedJust a little update that adds very basic GameCube controller support. There is a basic remapping menu in the options for them that will slowly be improved and eventually have art to go with it
changedRight now the only issue with Dinput devices (such as the GameCube controller) is that they can't utilize the same actions as Xinput devices. The only place this seems to come up is in the Options menu which you'll have to use Keyboard and mouse for or a Xinput device.
changedI wanted to push this update out ASAP because I assume most people who went through the effort of setting up their GameCube adapters on their PC are okay with fiddling around in the options with keyboard and mouse as long as their controllers work during gameplay.
changedUnreal Engine 4.21 upgraded to 4.22
changedFreezeFrames werent stopping some special attacks
changedPrazon's Upspecial cancel window was moved a frame forward to prevent accidental cancels when spamming special

Super Powered Battle Friends changes

addedJust a little update that adds very basic GameCube controller support. There is a basic remapping menu in the options for them that will slowly be improved and eventually have art to go with it
changedRight now the only issue with Dinput devices (such as the GameCube controller) is that they can't utilize the same actions as Xinput devices. The only place this seems to come up is in the Options menu which you'll have to use Keyboard and mouse for or a Xinput device.
changedI wanted to push this update out ASAP because I assume most people who went through the effort of setting up their GameCube adapters on their PC are okay with fiddling around in the options with keyboard and mouse as long as their controllers work during gameplay.
changedUnreal Engine 4.21 upgraded to 4.22
changedFreezeFrames werent stopping some special attacks

Just a little update that adds very basic GameCube controller support. There is a basic remapping menu in the options for them that will slowly be improved and eventually have art to go with it

Right now the only issue with Dinput devices (such as the GameCube controller) is that they can't utilize the same actions as Xinput devices. The only place this seems to come up is in the Options menu which you'll have to use Keyboard and mouse for or a Xinput device.

I wanted to push this update out ASAP because I assume most people who went through the effort of setting up their GameCube adapters on their PC are okay with fiddling around in the options with keyboard and mouse as long as their controllers work during gameplay.

Changes

  • Unreal Engine 4.21 upgraded to 4.22

Bug Fixes:

  • FreezeFrames werent stopping some special attacks

  • Knockback smoke wasn't coming out

  • Prazon's Upspecial cancel window was moved a frame forward to prevent accidental cancels when spamming special

  • Arc's jabs were nerfed. Their minimum KB was 50 and is now 5. This prevents Arc from having an advantage on foes early game

  • Lighting was improved

Source

Steam News / 7 May 2020

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