Full notes
Full Super Powered Battle Friends update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Balance
Steam Build Updated: Opulent Owl 1.1.2
Arcs weight increased by +10
Run and walk boost from Arcs static lowered to +35 +15 (compared to the +80, +25)
Timers that stop Arc from spamming projectiles lowered from 1.8 to .6
Added a slow down on Arcs dtilt (fixing a bug where he could dtilt off the ledge)
Arc jab 2 min kb raised, angled lower
Arc nair min kb raised
Rearranged Luna nspecial movement to try to make it feel more natural
Prazon Jab 4 hitbox and movement implemented (although is near impossible to pull out in combo, until jab rework)
Prazon Dsmash values changed (kills at 110 now vs 70 before)
Prazon Ftilt min kb raised
Prazon Uair strong hit max kb raised (to allow it to kill)
Prazon nair min kb on launch raised
Prazon Fsmash min kb raised
Prazon smash charging frames raised to standard of 9
First pass putting tumble on most moves at varying percents on all characters
Fixed Bot Spike Bouncing when grounded
Improvements to Bot Recovery
Improvements to Bot Movement
Improvements to Bot decision making
Improvements to Jab3 on Daxter and Luna
Fixed some issues with special attacks on scaffolds/platforms
Moving platform on seaside steppe
Moving platforms on Astral Abyss
Training mode with no Bot AI except recovering off stage (first pass)
Acceleration adjustments all around
Air control added .5 to compensate for less acceleration
Arcs static gain now adds + Air control (+0.05) merge might have deleted this
Adjustments to Directional Influence
Added Lunas new animations (get up att, laying, shocked, Dsmash charging, helpless fall, nose on spot dodge)
made Luna go into heavy landing lag after helpless
Standardised all get up attack (to 7 frames)
air dodge max speed reduced from 500 to 400, control move speed reduced from 100 to 50
Ground friction on wave dashes from 0.05 to 0.1
Fixed Idona allignment problems (fall, dbl jump, fair, helpless fall)
min kb on nair, usmash and fsmash increased on Idona
Added 40 mass and 0.02 air control to all characters
Gave Luna Uspecial proper hitboxes (feels great with clashes)
Luna dspecial now has proper source view (sprite placement)
fixed multihit problem on Luna nspecial and Daxter Usmash
Dax Uair min kb/base kb up
Source
Changelog.gg summarizes and formats this update. How we read updates.
