In this update4
Full notes
Full Super Pinball Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition1 change0 removals
- Gameplay
- UI and audio
- Fixes
addedGraphical ImprovementsAdded bloom, motion blur, improved saturation, contrast etc.,
changedGraphical ImprovementsBlur effect when the UI overlay appears on pause, win or lose
fixedBug fixesFixed bug where If you nudged just as you paused, the table would sliiiiide away,
fixedBug fixesPrevent flippers/nudging when you win or lose a level
Super Pinball Adventure changes
addedAdded bloom, motion blur, improved saturation, contrast etc.,
changedBlur effect when the UI overlay appears on pause, win or lose
fixedFixed bug where If you nudged just as you paused, the table would sliiiiide away,
fixedPrevent flippers/nudging when you win or lose a level
v0.4 Release Notes
Graphical Improvements
Added bloom, motion blur, improved saturation, contrast etc.,
Blur effect when the UI overlay appears on pause, win or lose
(dayum I have a lot of money)
Balancing
Fairy level was pretty hard, so bumped up the size of each fairy blob to make collecting them slightly easier (but not too easy!),
Bug fixes
Fixed bug where If you nudged just as you paused, the table would sliiiiide away,
Prevent flippers/nudging when you win or lose a level
Source
Changelog.gg summarizes and formats this update. How we read updates.
