Greetings Patriots! New version available with bug fixes, balance and new content! Fix: entering the HQ sometimes crashed the game completely. Fix: bench had no collision sound effect.
Full notes
Full Super-Patriota Simulator update
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Repeated intro
Greetings Patriots!
What changed
1 fix3 additions1 change0 removals
Balance
UI and audio
Gameplay
addedNew version available with bug fixes, balance and new content!
fixedFix: entering the HQ sometimes crashed the game completely. Fix: bench had no collision sound effect. Fix: minor improvements and performance tweaks, the game should be a bit lighter now. Tweak: decreased initial score time (3s to 2s) Tweak: Decreased the additional time coming from bathroom upgrades, now all upgrades only increase the time by 1s. Adjustment: It is no longer possible to keep kicking in front of red cars. Tweak: Loading screen now has detailed description of controls (move, jump, run and attack) Adjustment: Duty at the barracks door now has a note, better explaining the mechanics. Tweak: Decreased the time to show the start menu. Add: message from dev in pause menu. Add: character will pretend to be run over if he gets in front of a car. Add: new achievement for the first time you fake a hit-and-run.
changedAfter these balance tweaks, the game should feel a bit more balanced at the start. There's still a lot of content to come and nobody should have much more than 1 million at this point, hahaha.
addedI would also like to inform you that I am already developing new mechanics for the first major update of the game, which will be released by the end of June. Here's the list of what's to come:
addedNew upgrades for the camps: mess hall, infirmary and games room. - New missions, including: Titanic Conspiracy, Camp 18+ and Xanzão Prison Celebration Party. - New item: covid vaccine, which transforms into an alligator for a short period, with score bonus. - New weapon: Carma Isabeli's pistol. The game will turn into an FPS as if it were CS played with the arrows (instead of WASD) - New Steam achievements related to new content.
Tweak: decreased initial score time (3s→2s↓Tweak: decreased initial score time ( decreased, nerf
Super-Patriota Simulator changes
addedNew version available with bug fixes, balance and new content!
fixedFix: entering the HQ sometimes crashed the game completely. Fix: bench had no collision sound effect. Fix: minor improvements and performance tweaks, the game should be a bit lighter now. Tweak: decreased initial score time (3s to 2s) Tweak: Decreased the additional time coming from bathroom upgrades, now all upgrades only increase the time by 1s. Adjustment: It is no longer possible to keep kicking in front of red cars. Tweak: Loading screen now has detailed description of controls (move, jump, run and attack) Adjustment: Duty at the barracks door now has a note, better explaining the mechanics. Tweak: Decreased the time to show the start menu. Add: message from dev in pause menu. Add: character will pretend to be run over if he gets in front of a car. Add: new achievement for the first time you fake a hit-and-run.
changedAfter these balance tweaks, the game should feel a bit more balanced at the start. There's still a lot of content to come and nobody should have much more than 1 million at this point, hahaha.
addedI would also like to inform you that I am already developing new mechanics for the first major update of the game, which will be released by the end of June. Here's the list of what's to come:
addedNew upgrades for the camps: mess hall, infirmary and games room. - New missions, including: Titanic Conspiracy, Camp 18+ and Xanzão Prison Celebration Party. - New item: covid vaccine, which transforms into an alligator for a short period, with score bonus. - New weapon: Carma Isabeli's pistol. The game will turn into an FPS as if it were CS played with the arrows (instead of WASD) - New Steam achievements related to new content.
New version available with bug fixes, balance and new content!
Fix
entering the HQ sometimes crashed the game completely.
Fix
bench had no collision sound effect.
Fix
minor improvements and performance tweaks, the game should be a bit lighter now.
Tweak
decreased initial score time (3s to 2s)
Tweak
Decreased the additional time coming from bathroom upgrades, now all upgrades only increase the time by 1s.
Adjustment
It is no longer possible to keep kicking in front of red cars.
Tweak
Loading screen now has detailed description of controls (move, jump, run and attack)
Adjustment
Duty at the barracks door now has a note, better explaining the mechanics.
Tweak
Decreased the time to show the start menu.
Add
message from dev in pause menu.
Add
character will pretend to be run over if he gets in front of a car.
Add
new achievement for the first time you fake a hit-and-run.
After these balance tweaks, the game should feel a bit more balanced at the start. There's still a lot of content to come and nobody should have much more than 1 million at this point, hahaha.
Remembering that, as soon as the game is balanced, I will reset the scores.
I would also like to inform you that I am already developing new mechanics for the first major update of the game, which will be released by the end of June. Here's the list of what's to come:
AddedNew upgrades for the campsmess hall, infirmary and games room. - New missions, including: Titanic Conspiracy, Camp 18+ and Xanzão Prison Celebration Party. - New item: covid vaccine, which transforms into an alligator for a short period, with score bonus. - New weapon: Carma Isabeli's pistol. The game will turn into an FPS as if it were CS played with the arrows (instead of WASD) - New Steam achievements related to new content.