HomeGamesUpdatesPricingMethodology
Steam News28 February 20264mo ago

Development Report: February 2026

Sverx Estestvennaya Obshhaga Starting from February, we will begin publishing development reports to show that work on the visual novel is moving forward.

Full notes

Full Super Natural Dorm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Store
changedThe Script.Recently, a major update was released for the demo, which significantly improved the Russian text of the prologue. The English translation was also updated along with it.
changedThe Script.If you find any typos or mistakes, you can use the Google form at the end of the visual novel to send us a report.
addedGraphics.We drew second versions of the sprites and created new outfits for six main characters. Just a couple more left!
changedGraphics.What secrets are they hiding? Stay tuned to find out!
changedGraphics.Some parts of the interface are still in development, but for now, we're deep in thought and planning.
addedThe Music.Our musician Elisey Kuziakin has written 4 new tracks: the title themes of Berislava, Cassandra and Mikel. You can already listen to them on our TG channel.

Super Natural Dorm changes

changedRecently, a major update was released for the demo, which significantly improved the Russian text of the prologue. The English translation was also updated along with it.
changedIf you find any typos or mistakes, you can use the Google form at the end of the visual novel to send us a report.
addedWe drew second versions of the sprites and created new outfits for six main characters. Just a couple more left!
changedWhat secrets are they hiding? Stay tuned to find out!
changedSome parts of the interface are still in development, but for now, we're deep in thought and planning.

Sverx Estestvennaya Obshhaga

Starting from February, we will begin publishing development reports to show that work on the visual novel is moving forward. Little by little we are making progress towards the Early Access release!

The Script.

The novel will be divided into 4 chapters + a prologue, which is already ready in the demo. The titles of the following chapters (the titles are still working and the exact names will be known closer to the release of the chapter):

  1. "Greeting the dawn, think of shadows"

  2. "Seeing off the sunset, don't forget your enemies"

  3. "Hiding in the twilight, don't lose yourself"

  4. "Entering the No Man's Night, remain a human"

Currently, the full script of the first chapter, "Greeting the dawn, think of shadows," is completed in Russian. It is now undergoing editing. After editing, it will be sent for translation into English.

Recently, a major update was released for the demo, which significantly improved the Russian text of the prologue. The English translation was also updated along with it.

If you find any typos or mistakes, you can use the Google form at the end of the visual novel to send us a report.

Graphics.

After the first chapter's script was completed, we actively started working on the artwork.

We drew second versions of the sprites and created new outfits for six main characters. Just a couple more left!

We’ve only drawn 2 backgrounds so far, but we plan to catch up soon!

But we also drew many secondary characters who will appear either in the Beggar’s Bar or in various character arcs.

What secrets are they hiding? Stay tuned to find out!

Some parts of the interface are still in development, but for now, we're deep in thought and planning.

The Music.

Our musician Elisey Kuziakin has written 4 new tracks: the title themes of Berislava, Cassandra and Mikel. You can already listen to them on our TG channel.

That's it. Thanks for following the development! Play the demo, add to your wishlist our game. We’ll keep working! <3

Source

Steam News / 28 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.