Full notes
Full Super Kill-BOI 9000 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- UI and audio
- Fixes
Super Kill-BOI 9000 changes
Version 0.3.0 brings two new maps: the Moon and the Jungle with their own fauna to fight!
Full changelog:
ADDED TWO MAPS (Jungle and Moon)
ADDED TWO NEW ENEMY TYPES (Exploder and Birds)
Added two map events
Added shadows for player and Kill-BOI
Increased player movement speed a bit, especially when carrying
Improved weather effects
Added knockback when the player takes damage
Added lowpass filter to music on levelup screen/ options, because it sounds cool
Fixed a bug softlocking the game when the player quit the run on the upgrade screen
Fixed enemies sometimes spawning with wrong rotations
Some more fixes
Have fun and feel free to leave us feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
