Full notes
Full Super Infection Massive Pathology update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
- Performance
- Maps
changedIn this first patch, we wanted to address some of the issues with performance:
fixedFixed some minor bugs when loading a map
addedEnabled object pooling for: Projectiles, pickups and enemies, improving overall performance and stability
Super Infection Massive Pathology changes
changedIn this first patch, we wanted to address some of the issues with performance:
fixedFixed some minor bugs when loading a map
addedEnabled object pooling for: Projectiles, pickups and enemies, improving overall performance and stability
We hope you're enjoying the game!
In this first patch, we wanted to address some of the issues with performance:
Fixed some minor bugs when loading a map
Enabled object pooling for: Projectiles, pickups and enemies, improving overall performance and stability
Source
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