Full notes
Full Super Indie Karts update
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What changed
- Gameplay
- UI and audio
- Fixes
Super Indie Karts changes
16:10 ratio resolutions have been requested for a long time now, but it's become requested even more since the launch of the Steam Deck, and SIK just got granted a Verified status by The Steam Team!
Here's a run down of the changes in this update:
added 16:10 ratio resolutions to the settings, giving a better view on devices such as Steam Deck
new resolutions include: 640x400, 960x600, 1280x800, 1440x900, 1680x1050, 1920x1200, 2560x1600, and 3840x2400
added Steam Deck controller glyphs
improvements to First Person View giving much tighter feeling of control
moved camera a little further away from kart in mode7 tracks, less cramped feeling now
added more freedom to the splitscreen cameras so multiplayer feels more like single player again, still more work to do here on drifting
fixed rapid selection problem changing resolution from settings menu in races
fixed some navigation help in TeslaTowerII
fixed TeslaTower64 being near impossible on 200cc
fixed lighting issues in TeslaTowerII and Burrito Bison's Candyland Arena
added colour navigation hint to stairwell windows in BattleMania track FourFloors
raised/lowered music volume level in a few tracks
fixed trophies not having reflections in their material on the podium screen
various under-the-hood bug fixes, far too many to mention
Source
Changelog.gg summarizes and formats this update. How we read updates.
