Full notes
Full Super Indie Karts update
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What changed
- Gameplay
- Fixes
- UI and audio
Super Indie Karts changes
Happy New Year! The second Ultra Cup is ready to go, featuring 4 fantastic new tracks to race on and 4 amazing new karters to race as! Check it out!
Change List:
added the Ruby Cup, featuring Ultra race tracks for ToeJam & Earl, Mutant Mudds, Burrito Bison, and ROM 2064!
added new crossover characters ToeJam, BigEarl, Max from Mutant Mudds, and Burrito Bison!
added a Sega Megadrive / Genesis style fade to black when falling off and being placed back down on the track, more retro feeling than just a straight cut
fixed being able to build up the slipstream value with your own slipstream on 25cc Super Cups
raised the speed of 25cc a chunk
main menu now remembers which Speed Class and Mirror Mode status you selected on your previous play
switched Super and Ultra cup tabs on cup select menu
fixed overhead race position indicators for cpu karts in splitscreenGP
cleaned up a bunch of other bugs
Going forward, the next big update should be around March/April with a new Cup. But before then there should be a couple of minor bugfix updates coming too.
Upcoming minor fixes:
fix to stop Pangapples and Gelatos sitting in mid-air
Some HUD improvements like ghosted GoldShroom cards so you can see which ones you haven't found yet
Podium scene race info pages need to show which Race Stars you got on each race
Better race position calculations
Other than that, I hope you all have a great 2019! See you in the discussions area if you have any issues with the latest build. Until the next update, happy karting!
Source
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