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Steam News31 December 20178y ago

Early Access Update v0.65 - XMAS 2017 Update

*Update v0.65* - New Settings Update Here's a nice little quality of life update to finish off the year!

Full notes

Full Super Indie Karts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change0 removals
  • UI and audio
  • Gameplay
added*Update v0.65* - New Settings Updateadded an Audio Settings menu, with volume sliders for Music, SFX, and Voice
added*Update v0.65* - New Settings Updateadded a Controller Settings menu, with a deadzone adjuster, vibration on/off, auto-accel on/off
added*Update v0.65* - New Settings Updateremoved more of the slip, adding more of the grip:
changed*Update v0.65* - New Settings Updateswitched the kart's acceleration physics from applying force in direction the kart is facing, to applying the force into the direction the front wheels are turning to. This dramatically reduced a lot of the slippy feels
added*Update v0.65* - New Settings Updateadded a credits roll (launched from the main menu options)
added*Update v0.65* - New Settings Updateadded some pre-splats to the INK track, might need more in a later update or maybe splatted walls instead

Super Indie Karts changes

addedadded an Audio Settings menu, with volume sliders for Music, SFX, and Voice
addedadded a Controller Settings menu, with a deadzone adjuster, vibration on/off, auto-accel on/off
addedremoved more of the slip, adding more of the grip:
changedswitched the kart's acceleration physics from applying force in direction the kart is facing, to applying the force into the direction the front wheels are turning to. This dramatically reduced a lot of the slippy feels
addedadded a credits roll (launched from the main menu options)

*Update v0.65* - New Settings Update

Here's a nice little quality of life update to finish off the year! changes:

  • added an Audio Settings menu, with volume sliders for Music, SFX, and Voice

  • added a Controller Settings menu, with a deadzone adjuster, vibration on/off, auto-accel on/off

  • removed more of the slip, adding more of the grip:

  • switched the kart's acceleration physics from applying force in direction the kart is facing, to applying the force into the direction the front wheels are turning to. This dramatically reduced a lot of the slippy feels

  • added a credits roll (launched from the main menu options)

  • added some pre-splats to the INK track, might need more in a later update or maybe splatted walls instead

Hope you all have a great New Years Eve, and I'll see you at the next update in January 2018! Best, 1leggedseagull

Source

Steam News / 31 December 2017

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