Full notes
Full Super Indie Karts update
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What changed
- Gameplay
- UI and audio
- Fixes
- Events
Super Indie Karts changes
*Update v0.52* - July 20th 2016 - Electric Dreams Simply the biggest update Super Indie Karts has had to date! There are now 32 racetracks thanks to the addition of 20 "VR-Trax" races! - Undoubtedly VR is the futures! - major changes:
introducing 20(!) "VR-trax" race tracks - glimpses of the future
12 of which are brand new tracks, the other 8 are VR redesigns of the original "World Cup" tracks
Teamed up with Dream Fiend to add some amazing Synthwave music to the VR-Trax races
Virtual Racing so real you can feel the wind ruffle your wireframe hair! ;)
*VR headsets and equipment not required!!
- other changes:
Watermelon Physics Increase!! - You can now drop melons behind you!
added proximity alarm beeps when a loconut or melon gets too close to you
new in-world driftboost indicator, coloured light now flashes from back tyres
position indicator (corner number) now enlarges and colour cycles on the last lap (and now a little less inaccurate ;))
added small gong sound when completing a lap
camera zooms in on the character at the end of the race
character does some little hops on winning the race too
new sound effect added for when you're Super Golden
added track screenshots to the podium scene's race times pages
cursor movement on menus now accommodates both Tapping or Holding styles
- fixes:
fixed hop sounds disappearing when the camera zoomed out
fixed the remaining areas of some tracks that let you get trapped
fixed jump pads in Rhombus Square not hopping you far enough
fixed boost pad vertical billboards showing under floors
fixed wrong sky colours appearing in background of some ActionCams
fixed shroom race star text showing green when it wasn't collected (and sometimes white when it was)
fixed melons and loconuts getting lost on tracks with no external walls
fixed melons facing wrong way for an instant when dropped
fixed locked character slots being selectable
fixed TT menu track selection making no sound
you now return to TT select menu after a TT race
cleaned up some crossover logos and avatars
raised the volume levels on lots of events as they sometimes couldn't be heard
many many other cleanups and repairs!
Keep on drifting on! @1leggedseagull
Source
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