Full notes
Full Super Indie Karts update
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What changed
- Gameplay
- Fixes
Super Indie Karts changes
*Update v0.41* - October 9th 2015 Additions:
upgraded Amsterdam's almost 2yr old track with nice new trees, repainted the whole track texture, and added 3d walls, bringing it up to date and in-line with the newer tracks released more recently
added some Dynamic Friction to the kart's physics - making it feel way less slippy, and more hefty. You might find the kart a bit clunkier now but this is something that will later be configurable with player editable kart stats
added great new battle arena, Quad Blox Arena! - (had a lot of fun in this one!)
added 3d walls to the Paris, Uluru, Colorado tracks
added some official Toto Temple Deluxe music to its race
added voices for Runbow's Hue & Val
Fixes:
fixed steering bug where turning left was 10% faster than turning right! How long has this been going on??
fixed broken mirror mode in Loch Lomond's race
90% fixed ramp walls stopping you if you accidentally hopped onto the ramp (seriously stop hopping into ramps.. :D)
made some more joypad vibration fixes
fixed a bug where your position displayed in the bottom corner would change after finishing a race!
Keep on drifting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
