Full notes
Full Super Indie Karts update
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What changed
- Gameplay
- UI and audio
Super Indie Karts changes
Changes and additions in the latest update include: - A new Indie crossover! This one is The Fishy from Shutshimi.
Shütshimi is a randomized shoot'em up about a muscle-bound fish with memory problems defending the seven seas. Armed with your trusty bullet-morphing shotgun, defeat or navigate through waves of enemies and collect powerups as you battle your way through each of the game's bosses. But there's a catch (there's always a catch): you've been cursed with an incredibly short attention span. Combat waves and upgrade cycles only last 10 seconds a piece, so you'd better act fast! Coming soon to PS4, Vita, Wii U, Steam, and perhaps elsewhere! You can check it out at http://totallychoice.com/games/shutshimi
- Testing some particle effects along some of the walls (in WhisperingWillows, FistOfAwesome, and PowerDrive2000 tracks) to give them more visibility/height. Let me know if the framerate drops too low for you, it might be something that needs to be added to the upcoming options screen. - The onscreen button labels might now support the PlayStation joypads too Cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
