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Steam News14 August 20232y ago

Highway Rampage Summer Update!

Howdy, long time no see! Hope you have enjoyed rampaging through the desert so far.

In this update2

Full notes

Full Super Highway Rampage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions3 changes0 removals
  • Compatibility
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
  • Store
addedHowdy, long time no see! Hope you have enjoyed rampaging through the desert so far. We've been hard at work on a new slate of updated content to explore and explode - a complete rebalance of the enemy spawn rates and health pools, huge graphical and QOL additions to the garage and added a bit more controller support! But, we've saved the best for last - the roster is now complete! That's right, we've got 6 more drivers for you to unlock and deploy, bringing us to a total of 24 unique vehicles of all shapes and sizes!
changedNew FeaturesAdjusted scaling of enemies to each zone, as well as rebalancing enemy HP/spawn rates
addedNew FeaturesAdded left stick support for xinput controllers
addedNew FeaturesHovering vehicles can now miss some ground obstacles
addedNew FeaturesNew unique headlights for all vehicles, friend and foe!
addedNew FeaturesSome new tunes, as well as some rebalancing of the sound mixes

Super Highway Rampage changes

addedHowdy, long time no see! Hope you have enjoyed rampaging through the desert so far. We've been hard at work on a new slate of updated content to explore and explode - a complete rebalance of the enemy spawn rates and health pools, huge graphical and QOL additions to the garage and added a bit more controller support! But, we've saved the best for last - the roster is now complete! That's right, we've got 6 more drivers for you to unlock and deploy, bringing us to a total of 24 unique vehicles of all shapes and sizes!
changedAdjusted scaling of enemies to each zone, as well as rebalancing enemy HP/spawn rates
addedAdded left stick support for xinput controllers
addedHovering vehicles can now miss some ground obstacles
addedNew unique headlights for all vehicles, friend and foe!

Howdy, long time no see! Hope you have enjoyed rampaging through the desert so far. We've been hard at work on a new slate of updated content to explore and explode - a complete rebalance of the enemy spawn rates and health pools, huge graphical and QOL additions to the garage and added a bit more controller support! But, we've saved the best for last - the roster is now complete! That's right, we've got 6 more drivers for you to unlock and deploy, bringing us to a total of 24 unique vehicles of all shapes and sizes!

New Features

  • 6 more drivers to unleash on the wastelands

  • Visual scroll speed is now variable, some vehicles are faster/slower than others

  • Adjusted scaling of enemies to each zone, as well as rebalancing enemy HP/spawn rates

  • Added left stick support for xinput controllers

  • Hovering vehicles can now miss some ground obstacles

  • New unique headlights for all vehicles, friend and foe!

  • Some new tunes, as well as some rebalancing of the sound mixes

  • New background transition art for moving between zones

  • QOL and visual additions within the garage menus

Bug Fixes

  • Fixed Titanitrain to stay on rails

  • Bosses and enemies adjusted for difficulty scaling

  • Various text fixes within the garage

As always, thanks for playing - we've got a little more in store for you before the release out of early access, so stay tuned!

Source

Steam News / 14 August 2023

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