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Steam News8 September 20214y ago

Small Update

Hi! A small update that adds the option to disable the analog triggers from the gamepad. Head to the setting and toggle it if you don't want analogs input from your triggers.

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Full Super High Ball: Pinball Platformer update

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedA small update that adds the option to disable the analog triggers from the gamepad. Head to the setting and toggle it if you don't want analogs input from your triggers. This is mainly useful for Nintendo controllers. Unreal detects a controller, and it assumes it has analog triggers, making it impossible to pass the 3rd tutorial.
fixedI have fixed a bug with level 5 in the B-Roll mode, the ball was getting destroyed when approaching a flipper at the beginning.

Super High Ball: Pinball Platformer changes

addedA small update that adds the option to disable the analog triggers from the gamepad. Head to the setting and toggle it if you don't want analogs input from your triggers. This is mainly useful for Nintendo controllers. Unreal detects a controller, and it assumes it has analog triggers, making it impossible to pass the 3rd tutorial.
fixedI have fixed a bug with level 5 in the B-Roll mode, the ball was getting destroyed when approaching a flipper at the beginning.

Hi!

A small update that adds the option to disable the analog triggers from the gamepad. Head to the setting and toggle it if you don't want analogs input from your triggers. This is mainly useful for Nintendo controllers. Unreal detects a controller, and it assumes it has analog triggers, making it impossible to pass the 3rd tutorial.

I have fixed a bug with level 5 in the B-Roll mode, the ball was getting destroyed when approaching a flipper at the beginning.

Thanks!

Source

Steam News / 8 September 2021

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