Full notes
Full Super Gorilla Quest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Added what Swing and Hide do to descriptions
Fixed music cutting out during Advisor scene
Fixed NPC in City 1 not having talksprite
Fixed bug where music is slowed down and quiet after talking to raccoon
Fixed bug where Tetrimaster sprite changes when talked to from different directions
Redrew menu arrow to make it custom
Changed Damage Sponge boss theme to "THE MECHANICAL"
Changed guard fights in Prison and Ape Sanctuary to allow escaping
Fixed bug where you can walk over Ape Sanctuary entrance door
Changed dialogue to make walking past Worm to Ape Sanctuary more obvious
Made Ape Sanctuary chase sequence less unfair
Removed door shadow during Ape Sanctuary chase sequence
Made Ruiner Beast corpse appear after boss fight
Added dialogue mentioning you can run from Damage Sponge boss fight
Source
Changelog.gg summarizes and formats this update. How we read updates.
