Full notes
Full Super Gear Quest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- UI and audio
- Gameplay
Hi everyone!
This patch is mostly just a bunch of fixes, as some issues were reported. Hope you like it anyway!
Patch Notes
Bug Fixes
Fixed a bug where the teleporter in the Factorium was missing
Fixed a layering issue in the Mokula Lab scene, which caused some text when interacting with a bed to not be visible
Fixed a bug where grabbing a rope/pole while airdashing caused some minor bugs
Fixed a visual error where Starter would still look "different" during a late-game cutscene until the cutscene ended
Fixed a minor issue where you could use Starter's core while carrying a big object
Fixed some minor map issues in Blue Corridor
Fixed a lighting error with Pauline's projectiles
Fixed multiple typos
Fixed a bug with strafing in a specific cutscene
Felix
Source
Changelog.gg summarizes and formats this update. How we read updates.
