Full notes
Full Super Galaxy Ball update
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What changed
- Gameplay
- Events
- Store
- UI and audio
- Fixes
- Workshop
Super Galaxy Ball changes
yo this patch brings new game mode called portal run as well as bug fixes, quality of life improvements and other changes as well as some insight into future updates
Portal Run
portal run is a new singleplayer game mode where you play sections of levels in a random order
create a portal run playlist with any levels, campaign or custom, then complete sections to earn points and use the points to unlock extra powerups and unlock doors early
the goal is to clear all sections as fast as possible
portal run also comes with two new achievements which also unlock new skins
Quality of Life Improvements
players spawn direction is no based on startZone direction
spring now adds speed to objects relative to its up direction
disabled fan sounds when not in game
added light up animation to spring to help identify the up direction
made loading levels much faster
editor now highlights objects that are being hovered over
added option to select any campaign level as a template for a new level in level editor
the player in the level editor now spawns facing the startZone
added option to disable cursor hiding while in game
added option to rotate camera with arrow keys
Bug Fixes
fixed bug when grappling to an object that resets position the grapple would stay connected instead of ending
fixed bug where objectRotate wasn't setting and resetting rotation properly
fixed bug where some objects would experience angular drag
fixed bug where levelEditor could interact with trailColliders (which are used to create player trails)
fixed bug where level finish ui would show in editor play mode
fixed bug where game would glitch if trying to enter play mode without a startZone
Other Changes
player timer starts automatically after 10 seconds or any movement input
added option for springs, speedBoosts, fans and pinballs to add spin in addition to adding velocity
Future Plans I do plan on adding more updates, however, it might take a few months for each update. I'm currently a solo dev doing this on the side for fun, so i apologize if updates are not frequent enough. Below are future updates I plan on adding to the game.
Planned Future Updates
leaderboards for campaign levels
uploading / downloading levels on steam workshop
multiplayer versus mode
more game mechanics and campaign levels
Source
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