Full notes
Full Super Dungeon Bros update
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What changed
- Gameplay
- Performance
- Fixes
Super Dungeon Bros changes
Bros!
As you may have heard, we’ve been working on new content and updates for Super Dungeon Bros. We’ve been listening to all your comments and we’re really excited about where we’re at. So what’s happening? Firstly, a big update is incoming:
Steam matchmaking and invites are fixed
Major Performance tweaks
Shard exchange adjusted for all weapons
New helmets
New weapon class
Wand weapon balancing
Fixed enemy stun issues
Weapon detail info reflects weapons better
In addition to this, what we’re really excited about is a brand new, built from the ground up, Horde Mode! This takes place in the Bro’s home, with wave after wave attacking. Up to four player offline co-op brawling! It’s fun, fast passed and coming soon for free! We’ve spent time going over and testing and now we need your help! From this weekend, every Super Dungeon Bros player on steam will be able to try the new version in full, including the new horde mode. We want your comments and feedback to help us as we get ready to push the build live across all platforms. To access this content, simply do the following:
Launch Steam and go to 'Library'
Right click on 'Super Dungeon Bros'
Select 'Properties'
Select the 'Betas' tab
Select drop down and select 'hordebeta'
Allow the game to update and the launch
Once you’ve played the update, please comment in this thread your feedback for the team. We'll keep this live for as long as possible and hope to roll it out fully and complete, towards the end of August. This is for you, the players and we hope you have fun with Super Dungeon Bros! We'll announce the date we start rolling out the final update in the next few weeks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
