Full notes
Full Super Dragon Ninja update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Events
Adjusted some sound volumes
Added a resume button to the pause menu
Added a spacebar shortcut to retry on the game over screen
Fixed bug with dying while holding log power-up due to double hitting
Increased the mini-game coin rewards
Added sounds to crumbling path
Added sounds to invincibility
Fixed a bug with the screen clearing ability destroying the crumbling paths in the mountain levels
Changed Power-ups location on HUD
Added Current Level to HUD
Lastly I added 2 save files (3 in total) with a delete function.
I was not going to add more saves at first. But I struggled to reset my save for testing and I don't anyone to have to go through the same thing for something annoying like going into a games files to fix it, so it's in the game now.
Source
Changelog.gg summarizes and formats this update. How we read updates.
