In this update3
Full notes
Full Super Chesslike Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
Super Chesslike Adventure changes
While we are working toward the next major milestone: Early Access, we are also making improvements to the core game mechanics which will get updated in the Demo already available. Today is one of those updates!
Direct Control in Overworld Movement
We've updated the way controllers work in the overworld. You can see it featured in the latest trailer on the store page!
Previously when you would press the analog stick, it would move a cursor that could select a destination for the party leader. Now when you press a direction with the analog stick, your piece will move instantly in that direction until you let go. It currently works for both the d-pad and analog stick.
There were some similar controls previously for Fayette only, and only with the d-pad, but now it is extended to other party members, and controllable with the analog sticks in addition as well as the d-pad.
Please let us know how you feel about this update in the comments, or on the discord!
We're also super excited to announce that we've reached 600 wishlists on Steam! Thank you so much for all of your support, and especially a big shout out to the recent discord members being super active, and contributing lots of new item ideas! Thank you!
Release Notes v0.5.0
New Features
Direct Control movement
Movement animations, dust particles
Bug Fixes
Fixed controller context getting lost when exiting to main menu, and re-entering the game.
Fixed post-level scenes so they can play after the battle border shading is removed.
Stop game music when returning to the main menu title screen.
World tile fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
