Full notes
Full Super Cane Magic ZERO - Legend of the Cane Cane update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Compatibility
- Server
- Fixes
- UI and audio
Super Cane Magic ZERO - Legend of the Cane Cane changes
Super Cane Magic ZERO is getting a technical renovation with this patch. We updated SCMZ to a more recent version of Unity (We were using a release from 2017!). This was a tricky task, but we’re happy with the result. SCMZ will play, look and feel exactly as you remember it, but loading times should be up to 30% shorter on old hardware, and overall performance and stability will be better too. This also makes the project a little more future-proof and will help us a lot with any future updates.
We also took this opportunity to address many miscellaneous bugs. This new build of SCMZ should fix all the ugly crashes you have reported during the last few months. The support (and patience) we received from the community was invaluable and helped us greatly in identifying and fixing those issues, so thank you again for helping us make SCMZ a better game!
Check out below a complete log of all the changes:
Improved loadings, now up to 30% faster on older computers
No more crashing during loadings in long game sessions
Full support for 4k resolution, with various tweaks on all game UIs
Improved the collision detection of thrown items, beam-type attacks, and dashes against destructible elemental blocks and destructible enemy spawners
Improved the AI of “evader-type” enemies (e.g. golden slimes) with new behaviors that better match their intended design
Addition of social network links on the main and the pause menus - Join our discord! :D
Fixed a couple of bugs that sometimes made the player character or the door hinges disappear after the final boss fight
Fixed a bug that sometimes caused the sushi cannons on the moon to be displaced from their intended position;
Fixed a rare item that was missing its image and appeared as “no image”
Fixed the Salami Counter on the UI so that it always displays correctly
Fixed the graphics on the retry screen that sometimes showed glitched background graphics
Tweaked the positions of the perk icons (effects of skills, equipment, and food)
Various optimizations and minor bug fixes
Enjoy this new patch right now on Steam and let us know how you feel about these new changes. This update will roll out to Nintendo Switch and Playstation 4 in the near future.
Source
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