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Steam News19 January 20242y ago

Patch notes for v1.1

Hi punks! Thank you so much for your support on our first release of the year! We hope you're enjoying the game! There were a few minor bugs and errors left in the game, so we set back to work for this small patch.

Full notes

Full Super Algebrawl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
addedAdded a "give up" button in the ingame menu
addedAdded numbers shortcuts for selecting spells
addedIngame Ritual hint now specifies which spell is added
changed[Bugfix] Ritual won't give "attack" spell anymore
changed[Bugfix] Stealth now works anytime but can't reduce hp under 1
changed[Bugfix] Steam achievements will now properly trigger

Hi punks!

Thank you so much for your support on our first release of the year! We hope you're enjoying the game!

There were a few minor bugs and errors left in the game, so we set back to work for this small patch. The game should now be a little more balanced, and also you should be able to get the achievements! (sorry about that)

Here's the full changelog:

  • Divide now requires at least one non-monster

  • Added a "give up" button in the ingame menu

  • Added numbers shortcuts for selecting spells

  • Ingame Ritual hint now specifies which spell is added

  • [Bugfix] Using bodyguard with no target doesn't freeze the game anymore

  • [Bugfix] Ritual won't give "attack" spell anymore

  • [Bugfix] Stealth now works anytime but can't reduce hp under 1

  • [Bugfix] Steam achievements will now properly trigger

Have a wonderful day, enjoy the game! -PUNKCAKE Délicieux 🥞

Source

Steam News / 19 January 2024

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