Full notes
Full 阳光物语 / Sunshine Story update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
阳光物语 / Sunshine Story changes
Added a minimap. Press [M] on the keyboard or [D-Pad] on the controller to open it. The minimap displays the locations of all players in the main world.
Added a demolition confirmation prompt for the Breeding Farm.
Breeding Farm Update: Progress will no longer accumulate after the newborn pet box in the Breeding Farm becomes full.
Fixed an issue causing input to become unresponsive after closing the Key Settings page.
Breeding Farm now supports left-click drag to take out newborn pets.
Fixed an issue where pet operations in the Pet Case could cause pets to be lost.
Fixed an issue where the UI would not update promptly during Pet Case operations.
Fixed an issue where obtaining a pet with a secondary controller, when the pet count exceeded the backpack limit, would result in receiving an incorrect pet.
Fixed abnormal effects when dragging a pet from the backpack to swap with a pet inside the Pet Case using a secondary controller.
Fixed abnormal effects when dragging a pet out of the Pet Case using a secondary controller.
Updated the refresh experience for Growables.
Optimized the gameplay experience when players are on the open sea.
Optimized the gameplay experience when the number of dropped items is excessively high.
Fixed an issue where pets would attack livestock.
Source
Changelog.gg summarizes and formats this update. How we read updates.
