In this update3
Full notes
Full Sunrise's Order update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey farmers! It's already been 2 weeks (🤯) since Sunrise's Order has been available in version 1.0. Time flies by so fast. We're thrilled with the reception our game has received; your reactions fill us with happiness! 💛
What changed
- Gameplay
- Events
- Balance
- Fixes
- UI and audio
Sunrise's Order changes
Today, we have a few small changes to share with you. In the heat of the moment, we forgot to release announcements for updates 1.0.1 and 1.0.2. Therefore, we've decided to include them in this one to ensure that no development details are overlooked.
Added
Added an option to sort inventory and chests.
Added a notification to alert the player of low energy.
Added a confirmation when the player interacts with the ladder to exit the mine.
Added a cinematic to notify that the free subscription of Animazon Express is ending soon.
Modifications and Improvements
Improved energy regeneration during sleep.
Enhanced the Deep Sleep skill to have a better impact on energy.
Reduced the chances of plants dying due to nature (wind/storm).
Living plants now require 2 swings with the scythe to be removed.
Modified shortcuts in factories.
Bug Fixes
Fixed a bug that prevented menus from responding at certain times.
Corrected a scrolling issue in chests.
The exclamation icon on factories now always appears correctly.
Fixed a bug that continuously displayed the "Sort" button.
Some furniture didn't appear correctly in the crafting list.
Fixed a black/purple display issue if a button wasn't configured correctly.
If you encounter any problems, please report them on our Discord.
Don't hesitate to follow us on our different social media: Discord - Twitter - Facebook
Source
Changelog.gg summarizes and formats this update. How we read updates.
