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Steam News6 February 20265mo ago

The Big Update Is Live

With this update, major changes and improvements have been made to the overall structure and gameplay mechanics of the game.

Full notes

Full Sunrise Of The Time: End Of Blue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions0 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedWith this update, major changes and improvements have been made to the overall structure and gameplay mechanics of the game. The game is still built on a 2D foundation; however, the characters have been fully converted into 3D models, significantly enhancing both visual quality and animation variety. Thanks to the new 3D characters, movements, attack animations, and interactions feel much smoother and more dynamic, providing a more immersive gameplay experience.
addedIn addition, new attack types have been introduced. Players are no longer limited to a single attack style and can now use different types of attacks depending on the situation. This adds more depth, strategy, and variety to combat. The updated attack system directly affects both the pacing of battles and how players respond to different enemy behaviors.
fixedThe enemy system has been completely reworked. Several issues related to enemy AI have been fixed, resulting in more consistent, balanced, and predictable enemy behavior. Enemies now react more accurately to player actions and perform their movements in a more logical way. As a result, combat encounters feel fairer, more challenging, and more enjoyable overall.
fixedFurthermore, a large number of bugs have been fixed across the game. These include performance issues, animation glitches, collision problems, and other minor but frustrating errors that negatively affected gameplay. Alongside these fixes, small improvements have been made to the user interface, overall stability has been increased, and several additional features have been added to enhance the player experience. This update aims to make the game more polished, stable, and enjoyable for all players.

Sunrise Of The Time: End Of Blue changes

addedWith this update, major changes and improvements have been made to the overall structure and gameplay mechanics of the game. The game is still built on a 2D foundation; however, the characters have been fully converted into 3D models, significantly enhancing both visual quality and animation variety. Thanks to the new 3D characters, movements, attack animations, and interactions feel much smoother and more dynamic, providing a more immersive gameplay experience.
addedIn addition, new attack types have been introduced. Players are no longer limited to a single attack style and can now use different types of attacks depending on the situation. This adds more depth, strategy, and variety to combat. The updated attack system directly affects both the pacing of battles and how players respond to different enemy behaviors.
fixedThe enemy system has been completely reworked. Several issues related to enemy AI have been fixed, resulting in more consistent, balanced, and predictable enemy behavior. Enemies now react more accurately to player actions and perform their movements in a more logical way. As a result, combat encounters feel fairer, more challenging, and more enjoyable overall.
fixedFurthermore, a large number of bugs have been fixed across the game. These include performance issues, animation glitches, collision problems, and other minor but frustrating errors that negatively affected gameplay. Alongside these fixes, small improvements have been made to the user interface, overall stability has been increased, and several additional features have been added to enhance the player experience. This update aims to make the game more polished, stable, and enjoyable for all players.

With this update, major changes and improvements have been made to the overall structure and gameplay mechanics of the game. The game is still built on a 2D foundation; however, the characters have been fully converted into 3D models, significantly enhancing both visual quality and animation variety. Thanks to the new 3D characters, movements, attack animations, and interactions feel much smoother and more dynamic, providing a more immersive gameplay experience.

In addition, new attack types have been introduced. Players are no longer limited to a single attack style and can now use different types of attacks depending on the situation. This adds more depth, strategy, and variety to combat. The updated attack system directly affects both the pacing of battles and how players respond to different enemy behaviors.

The enemy system has been completely reworked. Several issues related to enemy AI have been fixed, resulting in more consistent, balanced, and predictable enemy behavior. Enemies now react more accurately to player actions and perform their movements in a more logical way. As a result, combat encounters feel fairer, more challenging, and more enjoyable overall.

Furthermore, a large number of bugs have been fixed across the game. These include performance issues, animation glitches, collision problems, and other minor but frustrating errors that negatively affected gameplay. Alongside these fixes, small improvements have been made to the user interface, overall stability has been increased, and several additional features have been added to enhance the player experience. This update aims to make the game more polished, stable, and enjoyable for all players.

Source

Steam News / 6 February 2026

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