In this update1
Full notes
Full Sunny Side Crossing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Server
Sunny Side Crossing changes
Dear newcomers and residents of Sunny Side Crossing,
We are back with another update! We’ve been working behind the scenes to make something truly special and relaxing. Here is what we’ve done for the past four months!
Patch up !
Adjust several UI like soup, storefront and inventory menu
Prologue cutscenes text and animation updates
Update dish information
Adjust serving and soup tutorial
Adjust Hunting Adventure flow states
Adjust UI Hunting Adventure
Adjust UI Join Party at Guild
Adjust Hunting Adventure animation (Party & Monster)
Introduction of food tags and custom order
Introduction of restaurant worker
Character introduction Hieu, Uxia and Uika
New Foraging Minigame
On development !
Added chapter 1 cutscenes
Hunting Micro Mechanics (Action Order, Stagger Bar and Flee Mechanic)
Landmark and Sub-Landmark system for Party Adventure
Added Boss Monster during Hunting Party Adventure
Added Skill Tree
As Sunny Side Crossing continues to grow, your feedback is essential to helping us improve the gameplay and community experience. If you’ve got suggestions, questions, or ideas, don’t hesitate to let us know! Drop by our Discord server, fill out the feedback form, or join the conversation on our discussion page. See you in Sunny Side Crossing!
Stay sunny! Sampai jumpa!
Ikadev Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
