In this update2
Full notes
Full Sunkenland update
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What changed
- Fixes
- Balance
- Gameplay
- Maps
- Workshop
- Performance
Sunkenland changes
Bug Fixes
Fixed the Bird Trap not accepting fish bait or bush seeds
Fixed holding your breath underwater not draining health
Fixed abnormal camera behavior in certain underwater situations
Fixed radio listening progress resetting after dismantling and rebuilding a Radio Antenna that had already been listened to
Fixed an issue on Eden Island where the area could be counted as liberated before all enemies were cleared, causing the faction to change to Eden Islanders and making related kill missions impossible to complete
Fixed player-assembled guns sometimes losing their attachments over time
Fixed the "One Hit Kill" Steam achievement not unlocking
Fixed the Trading Outpost map icon appearing before the outpost itself became available in the world
Fixed FOV settings not being saved
Fixed quartz ore no longer appearing on the Ore Detector after quartz was removed
Fixed the Stove and Ammo Workshop not delivering crafted items after saving and reloading if crafting had already finished
Fixed the airdrop crate from the Helicopter Distress Signal broadcast disappearing after saving and reloading, making the mission impossible to complete
Fixed an issue where enemy raids could get stuck before reaching the player's base
Fixed the Armored Speedboat and Heavy Armored Speedboat not stopping automatically after the player disembarks
Revisions and Optimizations
Optimized several locations, including the Trading Outpost, Ship Graveyard, and Eden Island.
Improved the merchant UI
Reworked the Commission Merchant into a Trade Merchant, who exchanges a variety of items for silver coins
Improved helicopter landing physics
Fixed severe frame drops when opening the UI
Improved ladder climbing for a smoother experience and fixed an issue where connected ladders could unexpectedly cause players to fall out of the climbing animation
Source
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