Dear Friends! The development of our game goes at full drive. Right now we are working on the final stages and afterwards we're going to start with the secondary features and systems.
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Full Summer Catchers update
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changedDear Friends! The development of our game goes at full drive. Right now we are working on the final stages and afterwards we're going to start with the secondary features and systems. But the closer the cherished release date is (that is not defined yet) the stronger is the tension. That is why our team has decided to attend the DevGAMM conference in Minsk that will take place on November , 15-16 , and chill out a bit. We will bring along the almost ready Summer Catchers and everyone interested will be able to play it. This will be a universal build demonstrating lots and lots of our game's peculiarities, though not disclosing the game's storyline details.
Summer Catchers changes
changedDear Friends! The development of our game goes at full drive. Right now we are working on the final stages and afterwards we're going to start with the secondary features and systems. But the closer the cherished release date is (that is not defined yet) the stronger is the tension. That is why our team has decided to attend the DevGAMM conference in Minsk that will take place on November , 15-16 , and chill out a bit. We will bring along the almost ready Summer Catchers and everyone interested will be able to play it. This will be a universal build demonstrating lots and lots of our game's peculiarities, though not disclosing the game's storyline details.
Dear Friends! The development of our game goes at full drive. Right now we are working on the final stages and afterwards we're going to start with the secondary features and systems. But the closer the cherished release date is (that is not defined yet) the stronger is the tension. That is why our team has decided to attend the DevGAMM conference in Minsk that will take place on November, 15-16, and chill out a bit. We will bring along the almost ready Summer Catchers and everyone interested will be able to play it. This will be a universal build demonstrating lots and lots of our game's peculiarities, though not disclosing the game's storyline details.
Our table will open on November, 16th in the Indie developers zone. We have prepared some souvenirs and a wrapped canvas print that anyone will be able to win! Yours, Summer Catchers