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Steam News24 June 20261d ago

Patch note

Story & Performances Fixed Zoe's Chapter 8 performance; the animation will no longer pause after the dialogue ends. Fixed an issue where the wrong animation was played in Ida's Chapter 6; it now displays correctly.

Full notes

Full Summer at Smile Café update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition3 changes1 removal
  • Performance
  • Fixes
  • Events
  • UI and audio
  • Gameplay
fixedStory & PerformancesFixed Zoe's Chapter 8 performance; the animation will no longer pause after the dialogue ends.
fixedStory & PerformancesFixed an issue where the wrong animation was played in Ida's Chapter 6; it now displays correctly.
fixedStory & PerformancesFixed an issue where the drool animation/effects displayed abnormally in certain scenes.
changedStory & PerformancesIncreased the trigger priority for Nicole's Chapter 4 related events and adjusted the postponement limit during event conlicts, making story progression smoother.
fixedMini-GamesFixed an issue where character positions (including Zoe) were not correctly reset when restarting mini-games.
removedMini-GamesNicole's Mini-Game: Switching animations will no longer interrupt sound effects, and closing the mini-game will no loner force a BGM restart.

Story & Performances

  • Fixed Zoe's Chapter 8 performance; the animation will no longer pause after the dialogue ends.

  • Fixed an issue where the wrong animation was played in Ida's Chapter 6; it now displays correctly.

  • Fixed an issue where the drool animation/effects displayed abnormally in certain scenes.

  • Increased the trigger priority for Nicole's Chapter 4 related events and adjusted the postponement limit during event conlicts, making story progression smoother.

Mini-Games

  • Fixed an issue where character positions (including Zoe) were not correctly reset when restarting mini-games.

  • Background music wil now be properly reset when leaving Zoe's mini-game.

  • Nicole's Mini-Game: Switching animations will no longer interrupt sound effects, and closing the mini-game will no loner force a BGM restart.

  • Added a hover highlight effect when failing Nicole's mini-game.

H-Scenes / Animations

  • Fixed the achievement unlock detection for full-screen H-Scenes.

  • Adjusted custom animation playback logic: Optimized the transition time handling for Climax (Cum) and Ending (Final) perormances.

System & Interface

  • Fixed an issue where saving was unavailable when the map was locked.

  • Fixed an issue where pop-up messages were affected by the game speed (TimeScale).

  • Fixed an issue where buttons incorrectly remained highlighted after being operated.

  • Adjusted the wait time for related commands after the voiceover ends.

Source

Steam News / 24 June 2026

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