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Steam News23 December 20241y ago

Patch 1.0.3 is now live!

Hello! After a week of looking at your feedback from the beta branch, we feel it's time to set Patch 1.0.

In this update1

Full notes

Full Sumerian Six update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition4 changes2 removals
  • Compatibility
  • Performance
  • UI and audio
  • Gameplay
changedHello!After a week of looking at your feedback from the beta branch, we feel it's time to set Patch 1.0.3 live, so that anyone looking to play Sumerian Six over the Christmas Holiday can enjoy the improved experience with our game.
fixedHello![CRASH FIX] The game should no longer crash when blowing up enemies with Rosa’s Human Bomb ability, while another enemy in the explosion area is affected by Siegfried's Distract ability
fixedHello![CRASH FIX] The game should no longer crash when attempting to cancel Rosa’s Stunning Link ability after loading specific save files, in which the ability was already affecting the enemy
fixedHello![CRASH FIX] The game should no longer crash after patrolling Panzerwolves walk into a checkpoint gate
fixedHello![CRASH FIX] The game should no longer crash when using environmental kills on enemies in specific conditions (we eliminated such issues across several levels, but if you manage to spot more, please let us know)
changedHello!Issues with audio playback (glitching, crackling in certain conditions) should now be improved and occur less often (we suspect the issue to be hardware/driver dependent, but we did all we could with the reproduction steps provided by users experiencing it)

Sumerian Six changes

changedAfter a week of looking at your feedback from the beta branch, we feel it's time to set Patch 1.0.3 live, so that anyone looking to play Sumerian Six over the Christmas Holiday can enjoy the improved experience with our game.
fixed[CRASH FIX] The game should no longer crash when blowing up enemies with Rosa’s Human Bomb ability, while another enemy in the explosion area is affected by Siegfried's Distract ability
fixed[CRASH FIX] The game should no longer crash when attempting to cancel Rosa’s Stunning Link ability after loading specific save files, in which the ability was already affecting the enemy
fixed[CRASH FIX] The game should no longer crash after patrolling Panzerwolves walk into a checkpoint gate
fixed[CRASH FIX] The game should no longer crash when using environmental kills on enemies in specific conditions (we eliminated such issues across several levels, but if you manage to spot more, please let us know)

Hello!

After a week of looking at your feedback from the beta branch, we feel it's time to set Patch 1.0.3 live, so that anyone looking to play Sumerian Six over the Christmas Holiday can enjoy the improved experience with our game.

We truly appreciate your help here, and we hope you'll have a lot of fun!

Patch 1.0.3 notes:

  • [CRASH FIX] The game should no longer crash when blowing up enemies with Rosa’s Human Bomb ability, while another enemy in the explosion area is affected by Siegfried's Distract ability

  • [CRASH FIX] The game should no longer crash when attempting to cancel Rosa’s Stunning Link ability after loading specific save files, in which the ability was already affecting the enemy

  • [CRASH FIX] The game should no longer crash after patrolling Panzerwolves walk into a checkpoint gate

  • [CRASH FIX] The game should no longer crash when using environmental kills on enemies in specific conditions (we eliminated such issues across several levels, but if you manage to spot more, please let us know)

  • Issues with audio playback (glitching, crackling in certain conditions) should now be improved and occur less often (we suspect the issue to be hardware/driver dependent, but we did all we could with the reproduction steps provided by users experiencing it)

  • Disrupted player characters abilities should no longer stay permanently disabled after deactivating Disruptors

  • Rosa should now be able to correctly use her Stunning Link ability on enemies who are under the effects of Siegfried's Scare Off ability

  • Sid should no longer get stuck or stuck less often after Dash-killing enemies near ledges

  • Player characters should now properly return to crouch stance, after being ordered to quickly run up to and dispose of enemies from crouching stance, while in the Action Planning mode

  • Grouped player characters in mixed stances should always enter crouch first, upon pressing space

  • [Gamepad] Cancelling the action of picking up bodies before fully executed should now be possible and more responsive (B button), similarly to how it works on mouse & keyboard

  • [Gamepad] Opening doors when carrying bodies should now be possible

Save compatibility between game versions 1.0.2 (previous) and 1.0.3 (patch) has been retained.

Have a wonderful Christmas and a Happy New Year! Artificer Development Team

Source

Steam News / 23 December 2024

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