Development Progress Report for Sultan's Game – Before the 2026 New Year!
Hello everyone, this is Double Cross & 2PGames. How time flies - 2025 has come and gone. Thank you all for sticking with us for another year at this studio!
Full notes
Full Sultan's Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, this is Double Cross & 2PGames.
What changed
0 fixes4 additions1 change0 removals
Events
Gameplay
Balance
addedFirst, we will add a huge amount of story content, mainly epilogues, to fully complete every aspect of the narrative. After the update, the game's total text count (Chinese source words) will exceed 3 million words, including approximately 1.8 million words of epilogue content. We strive to portray the true souls of the characters with great care. If you can still remember some fragments of fate after playing, that will be the greatest reward for the team.
addedIn addition, this version will add several brand-new endings, all related to the player creating the world (or the attempt to create it). In these endings, we gave full rein to all our wild fantasies about "creation" - creating something new, recreating what once was, or even creating the creator… Everything is up to you.
addedOn art , we will add many new ending illustrations. These artworks are absolutely stunning. We're incredibly proud of our artists' talent, and we sincerely hope you will love them as much as we do.
changedLastly, we will hold an offline original art exhibition and first anniversary event between April and May 2026. The exact date and location are still being finalized. It would mean the world to us if you could join us offline to celebrate this small, humble success - one that's insignificant to the world, but into which we poured our very hearts and souls.
addedWishing you all a Happy New Year and good health once again!
Sultan's Game changes
addedFirst, we will add a huge amount of story content, mainly epilogues, to fully complete every aspect of the narrative. After the update, the game's total text count (Chinese source words) will exceed 3 million words, including approximately 1.8 million words of epilogue content. We strive to portray the true souls of the characters with great care. If you can still remember some fragments of fate after playing, that will be the greatest reward for the team.
addedIn addition, this version will add several brand-new endings, all related to the player creating the world (or the attempt to create it). In these endings, we gave full rein to all our wild fantasies about "creation" - creating something new, recreating what once was, or even creating the creator… Everything is up to you.
addedOn art , we will add many new ending illustrations. These artworks are absolutely stunning. We're incredibly proud of our artists' talent, and we sincerely hope you will love them as much as we do.
changedLastly, we will hold an offline original art exhibition and first anniversary event between April and May 2026. The exact date and location are still being finalized. It would mean the world to us if you could join us offline to celebrate this small, humble success - one that's insignificant to the world, but into which we poured our very hearts and souls.
addedWishing you all a Happy New Year and good health once again!
How time flies - 2025 has come and gone. Thank you all for sticking with us for another year at this studio!
In late March 2026, we will celebrate the first anniversary of Sultan's Game, and we have many highly anticipated changes and updates for you:
First, we will add a huge amount of story content, mainly epilogues, to fully complete every aspect of the narrative. After the update, the game's total text count (Chinese source words) will exceed 3 million words, including approximately 1.8 million words of epilogue content. We strive to portray the true souls of the characters with great care. If you can still remember some fragments of fate after playing, that will be the greatest reward for the team.
In addition, this version will add several brand-new endings, all related to the player creating the world (or the attempt to create it). In these endings, we gave full rein to all our wild fantasies about "creation" - creating something new, recreating what once was, or even creating the creator… Everything is up to you.
On art, we will add many new ending illustrations. These artworks are absolutely stunning. We're incredibly proud of our artists' talent, and we sincerely hope you will love them as much as we do.
We will also be releasing an official art book for the first anniversary, featuring detailed explanations of our design concepts - including character costume details and more. This art book is really fun. According to our director:"I even learned some lore from this book myself!"
Lastly, we will hold an offline original art exhibition and first anniversary event between April and May 2026. The exact date and location are still being finalized. It would mean the world to us if you could join us offline to celebrate this small, humble success - one that's insignificant to the world, but into which we poured our very hearts and souls.
Before the game's release, we had countless doubts and speculations about fate. We dared not believe in anything, whether good or bad. And now, nearly a year later, we finally have something we can be certain of: we know our work is loved, and we know we are not alone on this journey.
Thank you all. We hope Sultan's Game brings you as much joy as it has brought us.
Wishing you all a Happy New Year and good health once again!