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Steam News14 April 20262mo ago

Ver. 1.0.5 Update (April 14, 2026)

I made the following three main fixes: Fixed an issue where the game could become stuck in early stages if all gaps were not opening (within view / already open / memo displayed).

Full notes

Full SUKIMA: The Creeping Gap update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Maps
  • Fixes
  • Gameplay
fixedFixed an issue where the game could become stuck in early stages if all gaps were not opening (within view / already open / memo displayed).
fixedFixed an issue where objects inside would disappear if you interacted with one of a paired interactable (cabinet/curtain) while the other gap was closing.
changedImproved the internal processing for selecting interactable objects.

SUKIMA: The Creeping Gap changes

fixedFixed an issue where the game could become stuck in early stages if all gaps were not opening (within view / already open / memo displayed).
fixedFixed an issue where objects inside would disappear if you interacted with one of a paired interactable (cabinet/curtain) while the other gap was closing.
changedImproved the internal processing for selecting interactable objects.

I made the following three main fixes:

  • Fixed an issue where the game could become stuck in early stages if all gaps were not opening (within view / already open / memo displayed).

  • Fixed an issue where objects inside would disappear if you interacted with one of a paired interactable (cabinet/curtain) while the other gap was closing.

  • Improved the internal processing for selecting interactable objects.

Source

Steam News / 14 April 2026

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