Full notes
Full SugarMill update
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What changed
- Gameplay
- UI and audio
- Balance
SugarMill changes
Hi all
New Patch:
-Many bugs fixed -Few new features added -UI adjusted and improved -Buildings get built 3x faster now -Time Achievements fixed
Please stay at home!
Thanks to the community! You guys rock!
Raw: +Time achievement only on game +5 Test +Options Menu +Resolution has thing on top +All dropdowns should close when mouse leaves
+Buildings get built really slow was often very close to fall asleep cause i couldn´t do anything... Even you push the gamespeed to highest (10x) it takes soooo long before you can build something new. +Now they are built 3x faster
+Increase wood prod
+Building Window +People tile, +none, on hover show hover green all img +Products tile +no tile
+Quest Window +Tiles +Color +Hover +Padding +Must be a full img +Padding on right desc too much +y spacing
+Show_Invent_Item_Small_Med_3_Text 2(Clone) +Padding
+PersonTile +ShowPath, Loc Hover Color
+Build +Test
+Bug +Built Small Farm in Standalone version and built high Construction Progress boxes +Buy Region +Buy Region Lang +Build a Dock, and destroy it and try to build again on it Make sure icon is on top of it destroy construction +Help Window Tiles +Height +Color +Overall Height Content +Padding +Quest Window Height Content
+Height pad for help +Init pos img alpha +Content img alpha
+New Feature +Hire Fire all available +Logic Icons +Change Layout Building Window +Remove building small icon +Add btns on Bulleting
StayHome
:) Let's keep the SugarMill running Dev
A ship in harbor is safe — but that is not what ships are built for. John A. Shedd
Apr 10 Update
+Lumberjack people stuck
+Hire Fire All Bug Crazy amount of neg Crown talk, less like positive talk Put cooldown on Person to create a comment
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