Full notes
Full Sue Shi Survival update
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Repeated intro
Hey all, quick patch to start the week, expect the usual larger patch toward the end of the week with a new character and upgrades.
What changed
- Gameplay
- Balance
- Performance
Sue Shi Survival changes
Added a heal and reroll option to the level screen
Adjusted health and speed of enemies to make the early game a bit easier
Small visual update to stop enemies flickering when they overlap
Rune costs reduced to make them more accessible
Increased Scales earned from Boss kills
Increased pickup range
Tweaked Auto Attack system to make it more reliable and better handle large enemies
Thanks for all the feedback, as always, let us know if there's any issues/ideas. Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
